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Steering Committee
Ed Catmull (Pixar Animation Studios)
Dr. Catmull is a co-founder of Pixar and has served as the company's
vice president and chief technical officer of Pixar since the
incorporation of the company. In 1979 Dr. Catmull brought his
high-technology expertise to the film industry as vice president of
the computer division of Lucasfilm, Ltd. During that time, Dr. Catmull
managed four development efforts in the areas of computer graphics,
video editing, video games and digital audio. He was also a key
developer of RenderMan, the Academy Award-winning program that
creates realistic digital effects for computer graphics and
animation. Dr. Catmull was awarded the Scientific and Technical
Engineering Award from The Academy of Motion Picture Arts and Sciences
for his work. He also won the ACM SIGGRAPH Steven Anson Coons Award,
which is the highest achievement in computer graphics, for his lifetime
contributions. Dr. Catmull is a member of the Academy of Motion
Picture Arts and Sciences and the Science and Technical Awards
Committee. Dr. Catmull earned his B.S. degrees in computer science and
physics and his Ph.D. in computer science from the University of Utah.
Michael F. Cohen (Microsoft Research)
Michael F. Cohen joined Microsoft Research in 1994 from Princeton
University where he was an Assistant Professor of Computer
Science. Michael received his Ph.D. in 1992 from the University of
Utah. He also holds undergraduate degrees in Art and Civil Engineering
from Beloit College and Rutgers University respectively, and an
M.S. in Computer Graphics from Cornell. Dr. Cohen also served on the
Architecture faculty at Cornell University and was an adjunct faculty
member at the University of Utah. His work at the University of Utah
focused on spacetime control for linked figure animation. He is
perhaps better known for his work on the radiosity method for
realistic image synthesis as discussed in his book "Radiosity
and Image Synthesis" (co-authored by John R. Wallace). Michael has
published and presented his work internationally in these areas. At
Microsoft, Dr. Cohen has worked on a number of projects. The first
focuses on the problem of image based rendering; capturing the
complete flow of light from an object for later rendering from
arbitrary vantage points. This work, dubbed "The Lumigraph" is
analogous to creating a digital hologram. He has since extended this
work through the construction of "Layered Depth Images" that allow
manipulation on a PC. The second project is devoted to creating a
runtime "Virtual Cinematographer" to act as an online director,
editor, and cameraperson for interactive games and virtual
worlds. This work encodes cinematographic expertise to provide
automatic camera placement and sequencing of shots. A third project
continues Michael's work on linked figure animation. In the current
work, he and colleagues are focusing on means to allow simulated
creatures to portray their emotional state (ie, a happy walk vs. a sad
walk), and to automatically transition between verbs. Parts of all
three of these projects were presented as papers at SIGGRAPH
96. Dr. Cohen has also served as Papers Chair for SIGGRAPH 98.
Glenn Entis (Dreamworks Interactive)
Glenn Entis joined Dreamworks in 1995. Previously, along with two
partners, Entis co-founded Pacific Data Images where he co-wrote PDI's
first animation system, earning a coveted Scientific and Technical
Award from the Academy of Motion Picture Arts and Sciences and is a
founding board member of Los Angeles' Digital Coast Roundtable. During
his twelve years at PDI, Entis wrote software, animated, produced and
held key management positions as the company grew from three to 120
people. Entis graduated from Ohio Wesleyan University in 1976 with a
BA in Fine Arts and a BA in Philosophy, and studied computer graphics
under Ed Catmull in the glory days of NYIT. In addition to heading
DWI, Entis serves as chairman of the Academy of Interactive Arts &
Sciences.
Richard Karpen (UW Music)
Richard Karpen is Professor of Music at the University of Washington
in Seattle where he has been teaching composition and computer music
since 1989. He is also Director of both the Center for Advanced
Research Technology in the Arts and Humanities (CARTAH), and the
School of Music Computer Center (SMCC). Karpen's works are widely
performed in the U.S. and internationally. He has been the recipient
of many awards, grants and prizes including those from the NEA, the
ASCAP Foundation, the Bourges Contest, Newcomp, and the Luigi Russolo
Contest. Fellowships and grants for work outside of the U.S. include a
Fulbright to Padua, Italy, Stanford University's Prix de Paris to work
at IRCAM, and a Leverhulme Visiting Fellowship to the United
Kingdom. He received his doctorate in composition from Stanford
University, where he also worked at the Center for Computer Research
in Music and Acoustics (CCRMA). He is a native of New York (born in
1957), where he studied composition with Charles Dodge, Gheorghe
Costinescu, and Morton Subotnick. In addition to Karpen's work in
electronic media, for which he is best known, he has composed
symphonic and chamber works for a wide variety of ensembles. His
compositions have been recorded on CD by Le Chant du Monde/Cultures
Electroniques, Wergo, Centaur, Neuma, and DIFFUSION i MeDIA.
Ed Lazowska (UW Computer Science & Engineering)
Ed Lazowska is Professor and former Chair of the Department of
Computer Science & Engineering at the University of
Washington. Lazowska received his Bachelors degree from Brown
University in 1972 and his Ph.D. from the University of Toronto in
1977. He has been at the University of Washington since that
time. Lazowska's research concerns the design, implementation, and
analysis of distributed and parallel computer systems. He also has
assumed significant national and regional leadership roles. He is
Chair of the Computing Research Association and Chair of the NSF
Advisory Committee for Computer and Information Science and
Engineering. He is a member of the NRC Computer Science and
Telecommunications Board, the DARPA Information Science And Technology
Study Group, and the Microsoft Research Technical Advisory
Board. Regionally, he serves on the Board of Directors of the
Washington Software Alliance, on the State of Washington Information
Services Board, and on the Advisory Board for Voyager Capital. He
served on the NRC "Brooks/Sutherland committee" to evaluate the
HPCC program, and currently chairs the ACM A. M. Turing Award
Committee. Lazowska is a Fellow of the Association for Computing
Machinery and a Fellow of the Institute of Electrical and Electronics
Engineers. He was selected to deliver the 1996 University of
Washington Annual Faculty Lecture, and to receive the 1998 University
of Washington Outstanding Public Service Award. He led his department
to the 1999 University of Washington Brotman Award for Instructional
Excellence. Eighteen Ph.D. students and twenty-three Masters students
have completed their degrees working with him.
Jeffrey Ochsner (UW Architecture)
Research interests include 19th and 20th century architecture;
Northwest architectural history. Previously taught at Rice University
and practiced as architect/urban designer in Texas. Responsible for
architecture, urban design and preservation projects in Galveston and
Houston, as well as historic properties surveys and other cultural
resources documentation including determinations of eligibility,
National Register nominations and Memoranda of Agreement under
N.H.P.A. Section 106. Extensive list of publications in architectural
history, urban design, rail transit, architectural criticism. Authored
H. H. Richardson: Complete Architectural Works (1982, rev. ed. 1984),
edited and co-authored Shaping Seattle Architecture: A Historical
Guide to the Architects (1994), and numerous articles in professional
and scholarly journals. Current academic/professional memberships:
American Institute of Architects, Society of Architectural Historians,
Vernacular Architecture Forum, National Trust for Historic
Preservation.
Chris Ozubko (UW Art)
Mr. Ozubko studied design at the University of Alberta, Canada under
Walter Jungkind, past president of ICOGRADA. Upon receiving a
B.F.A. in Visual Communications Design in 1977, he was invited to stay
on to assist faculty members as a typography technician, including
Hans Rudi Lutz, and Jorge Frascara, past president of ICOGRADA. After
two years at the University of Alberta, Ozubko went on to study with
Katherine and Michael McCoy at Cranbrook Academy of Art in Bloomfield
Hills, Michigan. In 1981, Ozubko joined the faculty at the University
of Washington where he is currently Professor and Director. His area
of interest is in typography and design history. He is in the process
of developing collaborations with European design institutions to
allow for student and faculty exchanges. In addition to teaching, he
established his own atelier, Studio Ozubko, which has garnered over
one hundred regional, national and international awards, and his work
has been published in all the major design magazines and exhibited in
Canada, Czechoslovakia, Finland, France, Germany, Japan, Poland and
the United States. Mr. Ozubko is past president of AIGA, Seattle
chapter. In 1994 he was selected for the Swiss publications
"Who's Who in Graphic Design," which showcases the work and
contribution of international designers.
David H. Salesin (UW Computer Science & Engineering and Adobe Systems)
David Salesin received his ScB from Brown University in 1983, his PhD
from Stanford University in 1991, and joined the faculty at the
University of Washington in the fall of that year. From 1983-87, he
worked at Lucasfilm and Pixar, where he contributed computer animation
for the Academy Award-winning short film, "Tin Toy," and the
feature-length film Young Sherlock Holmes. During his years at
Stanford, he also worked as an intern at the DEC Systems Research
Center and Paris Research Lab. He spent the 1991-92 year on leave as a
Visiting Assistant Professor in the Program of Computer Graphics at
Cornell University. Since coming to UW, he has been a consultant at
Aldus (now part of Adobe), Xerox PARC, Broderbund, and Microsoft
Research. In 1996, he co-founded two start-up companies: Inklination
and Numinous Technologies. Salesin received an NSF Young Investigator
award in 1993. He received an ONR Young Investigator Award and was
named an Alfred P. Sloan Research Fellow and an NSF Presidential
Faculty Fellow in 1995. He received the University of Washington Award
for Outstanding Faculty Achievement in the College of Engineering in
1996 and the University of Washington Distinguished Teaching Award in
1997. Most recently, he received The Carnegie Foundation for the
Advancement of Teaching and the Council for the Advancement and
Support of Education 1998-1999 Washington Professor of the Year
Award. Salesin's research interests are in computer graphics, and
include non-photorealistic rendering, multiresolution methods, and
interactive systems, in particular.
Vibeke Sorensen (USC Division of Animation and Digital Arts)
Vibeke Sorensen is an artist working in experimental new media,
including computer graphics and animation. From her early work with
hybrid video synthesizers over twenty years ago, through her long
engagement with three-dimensional computer graphics, to her present
internet based pieces, she has created a series of prints,
installations, films, and interactive works while also experimenting
with and contributing to the development of new systems and
methods. Her work has received many honors and awards, and has been
shown internationally on broadcast and cable television, in galleries,
in museums, and in live performance. Her pieces primarily focus on the
exploration of consciousness through non-objective multimodal
forms. They also explore personal and cultural identity ( Every Month
a Lunar Count, 1991; Solstice , 1986), memory (Morocco Memory II,
1999; Morroco Journal, 1997), perception (Maya, 1993), light and space
(Sanctuary, in-progress). Since the founding of the ACM SIGGRAPH
Conference (the primary annual gathering of computer graphics artists
and researchers) she has had an unprecedented presence for an
independent artist, having works selected for the art and film shows
14 times, serving as a panelist, juror, and participating in a seminar
in 1994 to discuss the future of the conference. Sorensen created
programs and developed facilities for computer art at Virginia
Commonwealth University (Assistant Prof. 1980-83), Art Center College
of Design (Director of Computer Graphics Program 1983-85), and
California Institute of the Arts (Director of the Computer Animation
Laboratory , School of Film and Video, 1984-94). She also worked with
Prof. David Dobkin of the Princeton University Computer Science
Department. to create an interdisciplinary laboratory, and a course
for art and computer science students which they team-taught in 1990,
91, and 93. She is currently Professor and Chair of the Division of
Animation and Digital Arts in the School of Cinema-Television at the
University of Southern California.
Core Faculty
Affiliated Faculty
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