01/07/98 A Behavior-Based Reactive Agent

1/21/98


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Table of Contents

01/07/98 A Behavior-Based Reactive Agent

The Basic Agent Loop (Simplified)

Architecture Overview

Perception

A Truckworld Sensing Report

Sensor Reports to Percepts

The Percept Data Structure

Processing Percepts (cont.)

Definition of object-kind

Summary of percept

Behaviors

Behavior Structure Definition

Definition of add-to-end

Choosing and Executing Behavior

Defining Behaviors

Behavior definitions to accomplish our goals

Behavior for picking up a recyclable

Behavior for recycling an object

Summary of behaviors

Macro-actions (MACROPS)

A MACROP for pickup up and putting in a bay

Executing MACROPS

Basic Pattern matching

Easy Case: Suppose there are no variables

Variables and Bindings: You Get for Free!

Now the real version of MATCH

Summary

Author: Steve Hanks

Email: hanks@cs.washington.edu

Home Page: http://www.cs.washington.edu/education/courses/473/CurrentQtr/

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