Lectures
*The lecture notes are all in PDF format.
Topic
|
Title
|
Extras
|
1
|
Displays and Frame Buffers
|
LCD,
Vector
Displays, Raster
Displays
|
2
|
Sampling Theory
|
Continuous
1D convolution,
Aliasing,
Paper on cubic filters
|
3
|
Image Processing
|
Discrete
1D convolution,
Image warp
|
4
|
Affine Transformations
|
Morphing Applet,
Affine
Transformation Game,
Change
of basis
|
5
|
Shading
|
Brett Allen's Phong
shading model program, Szymon's
BRDF viewer
|
6
|
Ray tracing
|
|
7
|
Anti-aliased and accelerated
ray tracing
|
|
8
|
Texture mapping
|
Texture Mapping Primitives,
Procedural Textures,
Mip-Map Calculator,
Mip-Map Animation
|
9
|
Distribution ray tracing
|
|
10
|
Hierarchical modeling
|
Hierarchy of transformations
|
11
|
Parametric curves
|
Tcl/Tk curve demos (zip file)
|
11a
|
C2 interpolating curves
|
|
12
|
Particle systems
|
Physically
Based Modeling course
Cloth, Fish, Snake
|
13
|
Animation principles
|
Perlin
walkers
|
14
|
Subdivision curves
|
|
15
|
Subdivision surfaces
|
Triangular subdivision surfaces
|
16
|
Projections and z-buffers
|
Perspective
Camera Transformations, Hitchcock,
Z-buffer
|
17
|
Visual perception
|
Optical
illusions, more
|
18
|
Color
|
Rod
response, cone
metamers,
reflective
metamers, sample gamuts,
color spaces, YIQ spatial sensitivity
|
| |