CSE 558 - Topics in Computer Graphics
Capturing and rendering shape and appearance
Spring Quarter 1998
- Quarter
- Spring, 1998
- Units
- 3
- Time
- Tue/Fri 1:30-2:50
- Place
- EE Building 042
- Instructor
- Brian Curless
- Office hours
- Mon/Wed, 3-4
- Prerequisite
- CS 557 or equivalent.
Course abstract
Traditional modeling and rendering pipelines have largely been driven
by text editors, CAD tools, procedural shaders and modelers, and
discrete sampling of 3D geometric primitives. However, these
pipelines have limitations when coping with complex geometry and
lighting. In this course, we will explore how direct measurement of
the physical world provides a powerful method for modeling complex
environments. In addition, we will examine an emerging alternative to
pure polygon rendering known as image-based rendering. Topics will
include:
-
image capture: optics, cameras, CCD's
-
shape capture: passive and active vision, 3D scanning technology
-
shape modeling and rendering: surface reconstruction, smooth surface fitting, level of detail
-
image-based modeling and rendering: morphing, texturing, panoramas, lumigraphs and lightfields
The course will be a mix of lectures, readings, invited speakers, and
student presentations. Students are expected to participate in class
discussions, write and present a short survey/analysis paper, and do a
project. For the project, we have a number of software and hardware
tools available, including video and still camera equipment and a
desktop 3D laser scanner.