float angle = 0.0; void setup() { size(600, 600); smooth(); background(240, 119, 171); frameRate(5); noStroke(); fill(74, 8, 116); } void draw(){ rotate(angle); fill(245, 204, 138); rect(200, 200, 200, 200); ellipse(200, 200, 100, 100); ellipse(400, 200, 100, 100); fill(255, 255, 255); ellipse(250, 250, 60, 60); ellipse(350, 250, 60, 60); fill(0,0,0); ellipse(260, 260, 30, 30); ellipse(340, 260, 30, 30); rect(285, 300, 30, 40); angle += 0.3; }