| Build Log |
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| Environment Space |
ALLUSERSPROFILE=C:\Documents and Settings\All Users
ANT_HOME=C:\ant
APPDATA=C:\Documents and Settings\udam\Application Data
CommonProgramFiles=C:\Program Files\Common Files
COMPUTERNAME=GNIAB
ComSpec=C:\WINNT\system32\cmd.exe
CYGFS=\\rfilesrv1\uns\
CYGREL=B19
CYGROOT=\\rfilesrv1\uns\
FLTK=c:\progra~1\fltk-1.0.11
HOME=Z:\
HOMEDRIVE=Z:
HOMEPATH=\
HOMESHARE=\\ifilesrv2\students3\udam
INCLUDE=C:\Program Files\VStudio.NET\Vc7\include;C:\Program Files\VStudio.NET\Vc7\atlmfc\include;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include\prerelease;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include;C:\Program Files\VStudio.NET\FrameworkSDK\include
JAVA_HOME=C:\WINNT\java\jsdk1.4.1_02
LIB=C:\Program Files\VStudio.NET\Vc7\lib;C:\Program Files\VStudio.NET\Vc7\atlmfc\lib;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\lib\prerelease;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\lib;C:\Program Files\VStudio.NET\FrameworkSDK\lib
LIBPATH=
LOGONSERVER=\\IWINS02
MAYA_PLUG_IN_PATH=C:\Program Files\Pixar\rat-5.5\bin
MAYA_SHADER_LIBRARY_PATH=C:\Program Files\AliasWavefront\ShaderLibrary\shaders
MSDevDir=d:\Microsoft Visual Studio\Common\MSDev98;
NUMBER_OF_PROCESSORS=1
OS=Windows_NT
Path=C:\Program Files\VStudio.NET\Vc7\bin;C:\Program Files\VStudio.NET\Common7\Tools\bin\prerelease;C:\Program Files\VStudio.NET\Common7\Tools\bin;C:\Program Files\VStudio.NET\Common7\tools;C:\Program Files\VStudio.NET\Common7\ide;C:\Program Files\HTML Help Workshop\;C:\Program Files\VStudio.NET\FrameworkSDK\bin;C:\WINNT\Microsoft.NET\Framework\v1.0.3705;C:\WINNT\system32;C:\WINNT;C:\WINNT\System32\Wbem
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH
PROCESSOR_ARCHITECTURE=x86
PROCESSOR_IDENTIFIER=x86 Family 15 Model 0 Stepping 7, GenuineIntel
PROCESSOR_LEVEL=15
PROCESSOR_REVISION=0007
ProgramFiles=C:\Program Files
RATDOCTREE=C:\Program Files\Pixar\docs-5.5
RATTREE=C:\Program Files\Pixar\rat-5.5
RMANTREE=C:\Program Files\Pixar\prman-11.0.1
SCANALYZE_DIR=C:\Progra~1\scanalyze-1.0
SESSIONNAME=Console
SystemDrive=C:
SystemRoot=C:\WINNT
TEMP=C:\DOCUME~1\udam\LOCALS~1\Temp
TMP=C:\DOCUME~1\udam\LOCALS~1\Temp
USERDNSDOMAIN=CSEPCLAB.CS.WASHINGTON.EDU
USERDOMAIN=CSEPCLAB
USERNAME=udam
USERPROFILE=C:\Documents and Settings\udam
VIM=\\rfilesrv1\uns\apps\vim\vim-5.1
VSCOMNTOOLS="C:\Program Files\VStudio.NET\Common7\Tools\"
windir=C:\WINNT
XBMLANGPATH=C:\Program Files\Pixar\rat-5.5\lib\mtor\resources
ZZZZZ=CSEPCLAB
_ACP_ATLPROV=C:\Program Files\VStudio.NET\Vc7\bin\ATLPROV.DLL
_ACP_INCLUDE=D:\app\fltk-1.0.10\;C:\Program Files\VStudio.NET\Vc7\include;C:\Program Files\VStudio.NET\Vc7\atlmfc\include;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include\prerelease;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include;C:\Program Files\VStudio.NET\FrameworkSDK\include
_ACP_LIB=C:\Program Files\VStudio.NET\Vc7\lib;C:\Program Files\VStudio.NET\Vc7\atlmfc\lib;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\lib\prerelease;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\lib;C:\Program Files\VStudio.NET\FrameworkSDK\lib;D:\app\fltk-1.0.10\;C:\Program Files\VStudio.NET\Vc7\include;C:\Program Files\VStudio.NET\Vc7\atlmfc\include;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include\prerelease;C:\Program Files\VStudio.NET\Vc7\PlatformSDK\include;C:\Program Files\VStudio.NET\FrameworkSDK\include
_ACP_PATH=C:\Program Files\VStudio.NET\Vc7\bin;C:\Program Files\VStudio.NET\Common7\Tools\bin\prerelease;C:\Program Files\VStudio.NET\Common7\Tools\bin;C:\Program Files\VStudio.NET\Common7\tools;C:\Program Files\VStudio.NET\Common7\ide;C:\Program Files\HTML Help Workshop\;C:\Program Files\VStudio.NET\FrameworkSDK\bin;C:\WINNT\Microsoft.NET\Framework\v1.0.3705;C:\WINNT\system32;C:\WINNT;C:\WINNT\System32\Wbem
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| Command Lines |
Creating temporary file "C:\DOCUME~1\udam\LOCALS~1\Temp\RSP000001.rsp" with contents [ /O2 /Ob1 /I "D:\app\fltk-1.0.10\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /GF /FD /EHsc /MD /Gy /YX"stdafx.h" /Fp".\Release/modeler.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c sample.cpp ] Creating command line "cl.exe @C:\DOCUME~1\udam\LOCALS~1\Temp\RSP000001.rsp /nologo" Creating temporary file "C:\DOCUME~1\udam\LOCALS~1\Temp\RSP000002.rsp" with contents [ /OUT:".\Release/modeler.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"D:\app\fltk-1.0.10\lib" /NODEFAULTLIB:"libcmtd libcmt libcd libc" /PDB:".\Release/modeler.pdb" /SUBSYSTEM:WINDOWS /MACHINE:I386 opengl32.lib glu32.lib wsock32.lib fltk.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Release\bitmap.obj Release\camera.obj Release\modelerapp.obj Release\modelerdraw.obj Release\modelerui.obj Release\modelerview.obj Release\sample.obj ] Creating command line "link.exe @C:\DOCUME~1\udam\LOCALS~1\Temp\RSP000002.rsp" |
| Output Window |
Compiling... sample.cpp sample.cpp(91) : warning C4244: '=' : conversion from 'double' to 'GLfloat', possible loss of data sample.cpp(92) : warning C4244: '=' : conversion from 'double' to 'GLfloat', possible loss of data sample.cpp(93) : warning C4244: '=' : conversion from 'double' to 'GLfloat', possible loss of data sample.cpp(754) : warning C4554: '^' : check operator precedence for possible error; use parentheses to clarify precedence sample.cpp(848) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data sample.cpp(848) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data sample.cpp(848) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data Linking... |
| Results |
Build log was saved at "file://y:\ModelerSkeleton_sp03\Release\BuildLog.htm" modeler - 0 error(s), 7 warning(s) |