CSE 457
Introduction to Computer Graphics
Spring Quarter 2005
Lectures
Title
Extras
Displays and Frame Buffers
LCD
,
Vector Displays
,
Raster Displays
,
OLED Displays
Image Processing
Discrete 1D convolution
,
Snoop
,
Image warp
Continuous 1D Convolution
Affine Transformations
Change of basis
,
Affine Transformation Game
Hierarchical modeling
Hierarchy of transformations
Robot Arm Example
Projections
Perspective Camera Transformations
,
Hitchcock
Hidden Surfaces
Z-buffer
Shading
OpenGL shading applet
,
Szymon's BRDF viewer
Ray Tracing
Photon mapping
,
Ray tracer applet
,
Triangle Intersections
Ray Tracing Applet
Reflection/Refraction Applet
Anti-aliasing & Acceleration
Nyquist limit
Texture Mapping
Texture Mapping Primitives
,
Solid marble texture
Mip-Map Animation
,
Mip-Map Calculator
,
Procedural Textures
Distribution Ray Tracing
Parametric Curves
Tcl/Tk curve demos (zip file)
,
Bezier Curves
,
B-Splines
,
Curve Interpolation
C
2
-interpolating curves
Particle Systems
Particle System Dynamics
,
Diff. Equation Basics
,
Cloth
,
Soda constructor
,
Cloth Demo
Parametric Surfaces
Bézier patch interactive demonstration
Subdivision curves & surfaces
Triangular subdivision surfaces
,
Subdivision Tutorials and Online Demos
Motion Capure
Animation Principles
Pixar shorts
,
Perlin walkers
Animation Topics
design by Ian Li, Spring '05 maintenance by Shiaokai Wang, shiaokai@cs
CSE 457 Introduction to Computer Graphics
Spring Quarter 2005
Last modified: Monday, 06-Jun-2005 01:02:30 PDT