Key light = main light illuminating the orange                              Fill light = fills up darker areas                                                  Fill light = fills up darker areas 

     

Bounce light = light contribution from the ground                       Rim light = used to cut out the edge of the orange                      Kicker = similar to key make edges stand out

     

Kicker = similar to key make edges stand out                           Specular light = makes the orange have a shiny reflection           Background Key = Main light on the background

Background fill = fills up darker areas