CSE 458 Course Calendar

 
Tuesday
Wednesday
Thursday
Week One
September 30

 

 

 

 

 


Introduction

ASSIGN → Maya Exercises

Go to Project 1 and do the prerequisite exercises.
Week Two
October 5
October 6
October 7

 


Show and Tell

DEMO: Basic Modeling

ASSIGN → Project 1:

Basic Modeling



DUE ← Project 1 (midnight)

Basic Modeling

 


REVIEW: Project 1

DEMO: Polygon Hand, NURBs Sailboat

ASSIGN → Project 2:

A) Hand Modeling
B) NURBs Modeling
Week Three
October 12
October 13
October 14

 


REVIEW WIP: Project 2

LECTURE: Story


DUE ← Project 2 (midnight)
A) Hand Modeling
B) NURBs Modeling


REVIEW: Project 2

DEMO: SubD Polygon, Head

ASSIGN → Project 3:

Head Modeling

Week Four
October 19
October 20
October 21


REVIEW WIP: Project 3

LECTURE: Shading Principles


DUE ← Project 3 (midnight)
Head Modeling


REVIEW: Project 3

DEMO: Basic shading, NURBs/poly primitive mapping, Dragon shading (hypershade, UV maps/Photoshop)

ASSIGN → Project 4:

A) Shading
B) Texturing
Week Five
October 26
October 27
October 28


REVIEW WIP: Project 4

LECTURE: Lighting Principles


DUE ← Project 4 (midnight)
A) Shading
B) Texturing


REVIEW: Project 4

DEMO: Lighting in Maya

ASSIGN → Project 5:

A) Three Point Lighting
B) Lighting
Week Six
November 2
November 3
November 4


REVIEW WIP:
Project 5

LECTURE: Posing, Motion Principles


DUE ← Project 5 (midnight)
A) Three Point Lighting
B) Lighting


REVIEW: Project 5

DEMO: Posing, Basic Motion

Best of Past Mouse Traps

ASSIGN → Project 6:

A) Posing
B) Simple Animation

 
Week Seven
November 9
November 10
November 11
 


DEMO:
Basic IK, rigging, weight painting

ASSIGN → Project 7:

A) Basic Rigging
B) Character Rigging

ASSIGN → Mouse Trap:

1) Mouse Trap Groups
2) Models (board pieces)
3) Initial Story


DUE ←
Project 6 (midnight)
A) Posing
B) Simple Animation


HOLIDAY: NO CLASS!

Week Eight
November 16
November 17
November 18
 


DUE ←
Mouse Trap: Initial Story Pitch (present in class)

REVIEW: Project 6

REVIEW WIP: Project 7

 


DUE ← Project 7 (midnight)
A) Basic Rigging
B) Character Rigging


DUE ← Mouse Trap: Board Pieces

REVIEW: Project 7

DEMO: Cinematography, After Effects/Compositing

 

 
Week Nine
November 23
November 24
November 25


DUE ← Mouse Trap: Board (pieces assembled)

DUE ← Mouse Trap: Revised Story Pitch (present in class)

ASSIGN → Mouse Trap: Animatic


HOLIDAY: NO CLASS!
Week Ten
November 30
December 1
December 2
 


DUE ← Mouse Trap: Animatic
(present in class)

REVIEW WIP: Mouse Trap

ASSIGN → Mouse Trap: Motion

 
 


DUE ← Mouse Trap: First Motion
(present in class)

REVIEW WIP: Mouse Trap

Week Eleven
December 7
December 8
December 9
 


REVIEW WIP: Mouse Trap

1) Second Motion Review
2) First Review of Mouse Trap Look and Feel

START FINAL RENDERING!

 


REVIEW WIP:
Mouse Trap

1) Final Motion Review
2) Second Review of Mouse Trap Look and Feel

CONTINUE RENDERING!


 
Monday
Tuesday
Wednesday
Finals Week
December 13
December 14
December 15
 


DUE ← Mouse Trap: Final Presentations

Presentations from 10:30AM-12:30 in Sieg 322, films should be as close to finished as possible.


DUE ←
Mouse Trap: Finished Film

Final movie file turned in at 11:59 PM...