CSE 458 Autumn 2021
Course Calendar

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September
MondayTuesdayWednesdayThursdayFriday
27 28 29 30

ASSIGN: Project 1a and Project 1b

  • Basic Modeling
  • Hand Modeling
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Introductions
    • Syllabus
    • Show and Tell Signups

    DEMO:

    • Intro to Maya (Xavier)
    • Intro to Modeling, Yacht (Cody)
    01

    October
    MondayTuesdayWednesdayThursdayFriday
    04

    DUE: Progress Report

    • Basic Model
    • Hand Model
  • Turn-in on Canvas with progress report.
  • 05
    11:30-12:50 Lecture
    CSE2 141

    CLASS

    • Show and Tell (Students Part A)
    • Production Pipeline Overview - Part 1
    • How to Think Like A Hard Surface Modeling Artist (Barbara)
    • Hard Surface Modeling Supervisor Questions

    DEMO:

    • Hand Modeling (Cody)
    06

    DUE: Project 1 (11 PM)

    DUE: Project 1 - Individual Critique (9:30PM)

    07

    ASSIGN: Project 2

  • Head Modeling
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell (Students Part B)
    • Production Pipeline Overview - Part 2
    • How to Think Like A Soft Surface Modeling Artist (Barbara)
    • Soft Surface Modeling Supervisor Questions

    DEMO:

    • Head Modeling (Evan)
    08
    11

    DUE: Progress Report

    • Head Model
  • Turn-in on Canvas with progress report.
  • 12
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell
    • Matt Smith
    13

    DUE: Project 2 (11 PM)

    DUE: Project 2 - Individual Critique (9:30PM)

    14

    ASSIGN: Project 3a and Project 3b

  • Shading
  • Texturing
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell
    • How to Think Like A Shading Artist (Barbara)
    • Shading Supervisor Questions
    • How to Think Like A Texturing Artist
    • Texturing Supervisor Questions

    DEMO:

    • UV Unwrapping and Texturing (Amy)
    • Digital Painting Techniques (Xavier)
    15
    18

    DUE: Progress Report

    • Shading
    • Texturing
  • Turn-in on Canvas with progress report.
  • 19
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Ned Frisk - Lighting Principles
    20

    DUE: Project 3 (11 PM)

    DUE: Project 3 - Individual Critique (9:30PM)

  • Shading
  • Texturing
  • 21

    ASSIGN: Project 4a and Project 4b

  • Three Point Lighting
  • Office Lighting
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell
    • Ned Frisk - Lighting Part 2
    • How to Think Like A Lighting Artist (Barbara)
    • Lighting Supervisor Questions

    DEMO:

    • Lighting in Maya (Oliver)
    22
    25

    DUE: Progress Report

    • 3-Point Lighting
    • Room Lighting
  • Turn-in on Canvas with progress report.
  • 26
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell (Cody)
    • How to Think Like A Rigging Artist (Cody)

    DEMO:

    • Basic Rigging (Cody)
    • Character Rigging - Part 1
    27

    DUE: Project 4 (11 PM)

    DUE: Project 4 - Individual Critique (9:30PM)

  • Three Point Lighting
  • Room Lighting
  • 28

    ASSIGN: Project 5a and Project 5b

  • Basic Rigging
  • Character Rigging
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Rigging Supervisor Questions

    DEMO:

    • Character Rigging - Part 2 (Cody)
    29

    November
    MondayTuesdayWednesdayThursdayFriday
    01

    DUE: Progress Report

    • Basic Rigging
    • Character Rigging
  • Turn-in on Canvas with progress report.
  • 02
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Show and Tell (Xavier)
    • How to Think Like An Animator (Xavier)
    • Animation Principles + Practicing Observation (Xavier)
    03

    DUE: Project 5 (11 PM)

    DUE: Project 5 - Individual Critique (9:30PM)

  • Basic Rigging
  • Character Rigging
  • 04

    ASSIGN: Final Project Part A

  • Designing Your Bigfoot Character
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Animation Supervisor Questions
    • Everything Is A Bouncing Ball

    DEMO:

    • Intro to Animation in Maya – Bouncing Ball (Xavier)
    05
    08

    DUE: Progress Report

    • Animation Basics
  • Turn-in on Canvas with progress report.
  • TA Check-Ins

    09
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Matt Smith

    DEMO:

    • Armature
    • The Seven Steps of Story
    10

    DUE: Project 6 (11 PM)

    DUE: Project 6 - Individual Critique (9:30PM)

    11
    Veterans Day
    12
    15

    DUE: Progress Report

  • Turn-in on Canvas with progress report.
  • TA Check-Ins

    16

    DUE: Bigfoot Project Part A (11 AM)

    ASSIGN: Final Project Part B

  • Bigfoot Group Pitch
  • Story Packet
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Quick Presentations of Bigfoot Characters
    • Bigfoot Project Overview

    DEMO:

    • Into to the Bigfoot Character Rig
    • Bigfoot Walk Cycle
    17 18

    DUE: Bigfoot Project Part B (11 AM)

    11:30-12:50 Lecture
    CSE2 141

    CLASS

    • BigFoot group story packet pitch

    DEMO:

    • Adding Constraints (Xavier)
    • How to pose characters - acting
    • How to animate a jump
    • How to do a walk cycle
    • How to pose Bigfoot face

    19
    22

    CHECK-IN: Team Progress Report

  • Turn-in on Canvas with progress report.
  • TA Check-Ins

    23

    ASSIGN: Final Project Part C

  • Create Animatic
  • Start Motionmatic
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Cinematography and Layout Lectures

    DEMO: (Xavier)

    • “Setting up your film so you don’t fail”
    • Technical Production Overview + Recommendation for Pipeline Coordination
    • Introduction to Bigfoot Character Rigs Part 2
    • Intro to Layout
    • Creating scenes
    • Camera settings
    • Basic Set Building
    24 25
    Thanksgiving Day
    26
    Day after Thanksgiving
    29

    DUE:One Blocked-In Shot (11 AM)

    TA Check-Ins

    30

    ASSIGN: Final Project Part D

  • Rendermatic
  • Post-Production
  • 11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Using the Render Farm
    • Compositing Images

    DEMO:

    • Adobe Premiere (Staff / TA)
    • Adding Audio (Staff / TA)
    01 02

    DUE: Bigfoot Project Part C (11 AM)

    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Bigfoot Project – Finished Layout and Blocked in Animation Review
    03

    December
    MondayTuesdayWednesdayThursdayFriday
    06

    DUE: One Rendered Shot (11 PM)

    TA Check-Ins

    07
    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Gary Faigin

    DEMO:

    • Facial Expressions for Stylized Characters
    08 09

    DUE: Bigfoot Project Motionmatic with 1 rendered shot persequence (11 AM)

    11:30-12:50 Lecture
    CSE2 141

    CLASS:

    • Bigfoot Project – Animation and First Renders Review
    10
    13

    DUE: Bigfoot Project for Feedback 11 PM (All shots rendered)

    TA Check-Ins

    14 15

    DUE: Rendermatic with Audio Due at 4PM

    4:30-6:20 Final exam
    16 17

    DUE: Final Reel Due at 11AM