Shot 1: |
"hungry cat" |
Duration: |
3 sec. |
Scene: |
closeup of cat's face |
Animation: |
cat's head weaving side to side |
Why: |
introduces the cat.
the cat is watching something.
viewer wants to know what. |
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Shot 2: |
"we see the fish" |
Duration: |
4.5 sec. |
Scene: |
3/4 back shot from over the cat's shoulder
showing that he's watching the fish. |
Animation: |
The cat's head is turning from side to side watching the
fish as it swims. The fish is swimming around in the tank. |
Why: |
introduce the fish.
resolves what the cat is watching
builds up anticipation that the cat will do something |
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Shot 3: |
"pounce and smack" |
Duration: |
4.5 sec. |
Scene: |
side view of the cat(1/2 screen)
and fish in Tank(1/2 screen) |
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Animation: |
the fish is swiming around (including through the castle),
then stops and looking at the cat; The cat sniffs at the
tank, and then pounces at the tank. The base never leaves the
ground but it slides forward. The cat hits the tank. |
Why: |
resolves what the cat does
shows that the cat wants the fish.
shows how the cat can locomote |
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Shot 4: |
"head shake" |
Duration: |
2.5 sec. |
Scene: |
From in front of the cat's head, like shot 1. |
Animation: |
The cat shakes its head, then looks up and to the left
then the right. |
Why: |
The cat shakes his head because he just bumped his nose.
emphasizes boundries of the tank to the viewer |
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Shot 5: |
"exit stage right" |
Duration: |
7 sec. |
Scene: |
Same as shot #3, but further out. |
Animation: |
The cat turns around and exits stage right.
After a short period of time the fish that had been swimming
stops and looks the direction of the cat and blows bubbles.
The cat comes hopping fast on stage. |
Why: |
The cat leaves acting like he didn't care about the fish.
introduces the environment
cat needs running start to jump high enough to get in the tank. |
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Shot 6: |
"big jump" |
Duration: |
0.5 sec. |
Scene: |
Side view of the cat, cat fills most of screen |
Animation: |
The cat is making is final big leap out of the camera view. |
Why: |
heightens viewer's curiosity as to whether the cat will succeed |
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Shot 7: |
"in the tank" |
Duration: |
3.5 sec. |
Scene: |
A reverse shot of that done in shot #2 |
Animation: |
The cat lands in the tank and turns around |
Why: |
The cat is landing and then looks for the fish. |
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Shot 8: |
"where's the fish?" |
Duration: |
2 sec. |
Scene: |
The camera is in the same position as in shot #3 |
Animation: |
The fish swims around the outside of the tank. The fish then
swims to the tank facing the cat and blows a bubble. |
Why: |
the punch line
Let the viewer know that the fish doesn't need to be in the
tank to swim. |
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Shot 9: |
"wide shot" |
Duration: |
3.5 sec. |
Scene: |
A wide shot of the environment |
Animation: |
The fish swims though its environment. Through the plant causing
its leaves to move, and swimming through the handle of the mug. |
Why: |
To better instill into the viewer that the fish can
survive anywhere.
denouement |
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