University of Washington Computer Science & Engineering
CSE 481D: Capstone Software Design - Spring 2008
 About Us    Search    Contact Info 

Class Meetings

We will meet every class period, sometimes in the classroom and sometimes in the lab. Some (probably many) of these meetings will just be to ensure that everyone is together and working on the games on a regular basis. (We'll do this even if your team is extraordinarily good about holding meetings.)

Mon 3/31Meet in EEB 042Initial game design idea hw out
Wed 4/2Meet in EEB 042Initial game design due (on Wiki)
Mon 4/7Meet in EEB 042Game design presentations
Mon 4/14No meetings (I have a conflict)
Wed 4/16Teams B & C, Sieg Lab
Wed 4/19Teams D & A, Sieg Lab
Mon 4/21Teams C (3:30) and B (4:15), Sieg Lab
Wed 4/23Team A (3:30), Sieg Lab
Fri 4/25Team D (1:30), Sieg Lab
Mon 4/28Teams B (3:30) and C (4:15), Sieg Lab
Wed 4/30Teams D (3:30) and A (4:15), Sieg Lab
Mon 5/5Demos: Teams A (3:30) and B (4:15), Sieg Lab
Wed 5/7Demos: Teams C (3:30) and D (4:15), Sieg Lab
Mon 5/12Teams A (3:30) and B (4:15), Sieg Lab
Wed 5/14Teams C (3:30) and D (4:15), Sieg Lab
Mon 5/19Teams A (3:30) and B (4:15), Sieg Lab
Wed 5/21Teams C (3:30) and D (4:15), Sieg Lab
Mon 5/26Memorial Day Holiday
Wed 5/28Teams A (3:30) and B (3:55) and C(4:20), Sieg Lab
Fri 5/30CSE Exit Survey (1:30) and Team D Meeting (2:15)
Mon 6/2All Teams (3:30-4:50)
Wed 6/4Final demo dry run (3:30-)
Fri 6/6Open House Demos (1:30-3:30)
Thu 6/12Final report due (5:00pm)

High Level Schedule

Week 1Initial game design discussions
Week 2Design documentation: game design and development plan
Weeks 3-5Development
Week 6First "demo"
Weeks 7-9Development / refinement
Week 10Final demo
Week 11Final exam: individual retrospective documents