CSE 481D: Capstone Software Design - Spring 2010
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Game Pitch Questions
What are we trying to do? What's the core idea, hook, and genre?
What is our goal for the game? Return rate? User generated content? Money?
What's the potential? Why do this game over all the others we could do?
What are the design and development challenges?
Has anyone done this before? If so, what can we learn from them? If not, what does that tell us?
How well-suited to games is the idea?
What's the player fantasy and does that lead to good player goals?
What does the player do? What are the "verbs" of the game? What is the interface and number of players?
Adapted from "
Warren Spector's Seven Game Pitch Questions
"