Analytic Tradition Lecture Notes
Spring 1995
Ben Dugan
Here I attempt to describe what is called the Analytic or
Rationalistic Tradition. In many cases what you will find
here is gross generalization, so be wary. For better, more detailed
expositions read [Jones], [Ehn], or [WF].
Descartes 1596-1650
Mind and bodies are separate kinds of things
- any two things that have different real properties are different
- physical objects have spatial features
- minds do not
- minds are distinct from bodies
Minds only experience themselves directly (I think therefore I am).
They experience the outside world indirectly via ideas/mental states
(caused by objects in the world)
Knowledge of the world depends on our ideas resembling the objects
that caused those ideas/mental states. God guarantees this
correspondence.
Truth consists of minds coming into agreement with objects.
Hume 1711-1776
If the mind only knows its own mental states, then that is all it can
know.
We can only access ideas -> no guarantee that the outside world or
even other minds actually exist.
Examples:
- Generalization: how can we guarantee that the sun will rise
tomorrow? it is irrational to make this generalization.
- Causation: This is a ridiculous conclusion. there is only
correspondence, no causation.
Kant 1724-1804
If minds+bodies are distinct -> no knowledge and truth (truth = minds
agreeing with bodies)
Kant tried the opposite approach: minds and bodies are not distinct
(truth = bodies agreeing with minds)
Knowledge is possible because minds are not passive (ala Huma and D),
but rather are "wired" to construct experience in a certain manner.
A prioris: organizing activities, categories:
- substance-property
- causality
- time and space
The above are universal to human experience
Implications:
- we know what we put into nature (categories/organizing activities)
- we can know what follows from experience
- what about that we don't experience? we know nothing.
Mind is no longer a passive entity, but rather a constructing,
synthesizing agent.
Important to Kant is that there is no real distinction between belief
and knowledge
Reactions to Kant:
- realism (Moore)
- logic -> Frege/Russell -> Logical Positivists
- Phenomonology (Husserl -> Heidegger)
Logical positivism (Vienna, 1920s)
Variously known as Logical Empiricism, Scientific Positivism, Logical
Positivism. What do all these words mean in this context?
- Empiricism
- Knowledge is limited to experience.
- Science
- Only by use of the scientific method do we obtain accurate
information about the world.
- Logical
- Relied upon development of powerful logics (Frege, etc)
- Positivist
- Eliminate the transcendental, supernatural, metaphysical
Many philosophers concern themselves with questions like: What is
existence? What is being? What is reality? What is reality? etc, but
the LPs weren't interested in these questions.
LP sought to use their methods to destroy all of philosophy except for logic
and science.
Only sciences (esp. physics) gives us true knowledge of the world.
All problems can be solved by rational application of scientific methods
Verification principle: the meaning of a proposition is the mode of
its verification. No verification = meaningless sentence
(in this way, the verification principle destroys the problem of
metaphysics -- renders it irrelivant, because it can't be verified).
Questions like "is there an external world?" are meaningless
Verification proved to be a big thorn:
- Does verification depend on actual verification
or possible verification? "There are craters on the dark side of
moon."
- Complete vs. partial verification (clearly it is impossible to
verify all generalizations).
Meaningful sentences are either tautologies or empirical hypotheses
(which have or can be verified). Is the principle of verification
itself meaningful? Well, it's either:
- a tautology (which makes it uninteresting)
- verifiable ... leads to circularity
Quote p. 249, [Jones]
Analytic Tradition
As a summary, here is a general overview and some defining
characteristics of the analytic/rational tradition. Many of these
traits are absolutely central to the scientific project.
General outlook:
- The world is composed of "simples" or things which consist of
"simples"
- Analysis consists of decomposing complex things into their
simples, which ground reality.
- Direct experience is subjective. It should be ignored for now, but can
explain eventually through careful analysis.
Ontology:
- We inhabit a real world made up of objects w/ properties.
- There are facts about the world that are context free.
- Perception is process by which facts are registered as thoughts.
- Thoughts can somehow cause phyisical motion.
Language: Everyday language is imprecise, confusing, muddled, should be
replaced with a rigorously structured ideal language (logic).
Correspondence/picture theory of meaning:
- Sentences are either true or false and say things about the world
- What a sentence says (means) is a function of the words and how
they are combined.
- Words denote objects, properties, or relationships.
Wittgenstein
Wittgenstein can be seen as reacting against the picture theory of language:
- taken for granted that objects are perceived independent of
language (language doesn't affect experience)
- words name objects
- the object named by the word is the meaning of the word (object
named or the mental image named)
- sentences are combinations of words... etc.
The picture theory works well for phrases like
"book on desk" or "dog in house".
Wittgenstein says the picture theory certainly describes a
language - a primitive system of communication - but it cannot claim
to explain all of human language.
Try to use picture theory to explain words like: "not", "this", "here".
Language games -- a socially constructed system of "rules." These rules
are flexible and subject to change.
We can and do create language games for special purposes.
For example, see Wittgenstein's language for builders:
Beam, Slab, Block
Wittgenstein's view of language, meaning, and understanding:
- Language arises from social context.
- Any system of signs is a language insofar as it facilitates the
purpose implicit in the context in which it is used. ("Slab" is a
sentence in one language and a word in another).
- If language is effective at promoting the purpose for which it was
introduced, then meaning is conveyed and understanding occurs.
- The test of meaningfulness is not whether a language conforms to a set of
criteria described by logic, but whether it is successful in
its intended purpose.
- Meaning doesn't necessarily depend upon images (slab conjures up
an image to us, but to construction worker it probably doesn't).
- "To imagine a language is to imagine a way of life."
Examples of language games:
- giving orders/obeying orders
- reporting
- acting
- singing
- hitching horses
Naming is unimportant. Think of the way we use the following:
- water, ouch, help, fire, no!
What about universals? For picture theory, universals must exist
(what object is named when we say "horse" or "square"?) With
Wittgenstein, we don't need universals, because every word doesn't
need to name something in particular. However, there are family
resemblances between words and how we use them.
Precision: precision is not always important. In general, we get
along without being very precise, or saying exactly what we mean.
(This is not to say that precision is bad, however, as the Romantics
did). We often know things without being able to say them.
Definitions are like rules of a game or signposts. They don't need to
specify everything, nor do they guarantee anything.
A definition is exact if it is good enough.
Pelle Ehn's Alternative to the Analytic Tradition:
Pelle Ehn takes Marx, Heidegger, and Wittgenstein as influences. Here
I'll briefly discuss his interpretation of Wittgenstein:
To participate in language games on must share the form of life within
that practice is possible. This doesn't make us prisoners of our
language, because we construct the games and can change the rules.
"If lions could speak, we could not understand them."
"To imagine a language is to imagine a form of life"
Language games help us understand human practice as the
product of, at the same time producting the world
and our understanding of it.
Note that this seems to clear up the idealist/dualist controversy
idealism -> constructivism -> relativism
dualism -> passive
W would see system descriptions/design artifacts as linguistic
entities. they are not models/mirrors/pictures/ but rather examples,
reminders, and cases
Ehn on the problems w/ systems orientation:
- Increase division of labor and take planning out of the hands of those
doing the job, rather than increase democratic labor processes.
- Reduce the job of workers to procedures, rather than enhance skill.
- Formalization and objectification locks the user out of the
process.
Example:
analytic perspective on hammering. vs. phenomenological perspective.
Analytic approach hides direct experience, subjectivity, skill, social
constructions of reality.
Practice/experience is central: We are concerned practioners first.
"Practice is ontological. It is more primary than subject-object
relations. Practice is acting and reflecting, but it is also social.
it is produced cooperatively. To share practice is to share
understanding.
Design should be oriented towards practice. ontological. --
reflective and political, looking backwards at tradition but also
forwards to the as-yet-uncreated transformations.
Models aren't bad -- they support reflection and description, but they
don't account for experience (prototypes and mockups). We need to
know about what devices do not just how they operate.
Design is a concerned social, historical, political activity in which
we anticipate computer artifacts and their use.
Use is central. (see Wittgenstein -- a language is
meaningful if it is successful). We aren't just designing things, but
we are changing practice, creating new forms of life.