Wittgenstein Lecture Notes
Spring 1995
Ben Dugan
Analytic Tradition
As a review, here is a general overview and some defining
characteristics of the analytic/rational tradition.
Bear in mind that much of the later Wittgenstein can be read
as a reaction/response to this work.
General outlook:
- The world is composed of "simples" or things which consist of
"simples"
- Analysis consists of decomposing complex things into their
simples, which ground reality.
- Direct experience is subjective. It should be ignored for now, but can
explain eventually through careful analysis.
Ontology:
- We inhabit a real world made up of objects w/ properties.
- There are facts about the world that are context free.
- Perception is process by which facts are registered as thoughts.
- Thoughts can somehow cause phyisical motion.
Language: Everyday language is imprecise, confusing, muddled, should be
replaced with a rigorously structured ideal language (logic).
Correspondence/picture theory of meaning:
- Sentences are either true or false and say things about the world
- What a sentence says (means) is a function of the words and how
they are combined.
- Words denote objects, properties, or relationships.
Wittgenstein Background
Born 1889, died 1951. Originally studied engineering, moved on to
math and logic. Tractatus (1918). Left philosophy, but soon
began to have doubts. Did not publish anything else in his lifetime.
Philosophical Investigations (1953) is a "correct" version of
Wittgenstein's lecture notes from his later life.
In very simple terms, the "early" Wittgenstein of the
Tractatus attempts to find a correspondence between everyday
language and ideal language. The "late" Wittgenstein of the
Philosophical Investigations argues that the quest for ideal
languages as mirrors of reality is doomed to failure. Revolutionary
contribution was his focus on language. Wittgenstein's philosophy was
linguistic analysis (both late and early). The late Wittgenstein used
linguistic analysis to understand the way we use language.
Wittgenstein can be seen as reacting against the picture theory of language:
- Objects are perceived independent of
language (language doesn't affect experience).
- Words name (label) objects.
- The object named by the word is the meaning of the word (object
named or the mental image named).
- Sentences are combinations of words, and we can determine their meaning
by composing the meanings of the individual words, etc.
The picture theory works well for phrases like
"book on desk" or "dog in house".
Ostensive definition: definition by "pointing." Establishes
an association between word and thing. Wittgenstein argues that we
certainly rely on ostensive definitions when we are building vocabulary
in a language and learning proper names. However, ostensive definition
does not form the basis for learning language in children. Nor can it
account for indexicals ("this", "there").
Side note on learning language: children's first utterances are words
like "ball," "plane," "bear," etc. These are highly indexical
expressions. Next comes a two word stage: "bad dog," "more cookie,"
"give ball."
Wittgenstein says the picture theory certainly describes a
language - a primitive system of communication - but it cannot claim
to explain all of human language.
Try to use picture theory to explain words like: "not", "this", "here".
Language games -- a socially constructed system of "rules." These rules
are flexible and subject to change.
We can and do create language games for special purposes.
For example, see Wittgenstein's language for builders:
Beam, Slab, Block
Wittgenstein's view of language, meaning, and understanding:
- Language arises from social context.
- Any system of signs is a language insofar as it facilitates the
purpose implicit in the context in which it is used. ("Slab" is a
sentence in one language and a word in another).
- If language is effective at promoting the purpose for which it was
introduced, then meaning is conveyed and understanding occurs. (The
test of meaningfulness is not whether a language conforms to a set of
criteria described by logic, but whether it is successful in
its intended purpose.)
- Meaning doesn't necessarily depend upon images (slab conjures up
an image to us, but to construction worker it probably doesn't).
- To understand understanding, we must watch the way language functions
in each particular circumstance (the way it is used). "Look not to the
meaning (label), but to the use.
"To imagine a language is to imagine a way of life."
Examples of language games:
- giving orders/obeying orders
- reporting
- acting
- singing
- hitching horses
Naming is unimportant. Think of the way we use the following:
- water, ouch, help, fire, no!
Universals
What about universals? For picture theory, universals must exist,
because every word must name an object. (what object is named when we
say "horse" or "square"?) Wittgenstein doesn't need universals because
he doesn't realy on the picture theory to explain meaning.
Challenge: What is a language game? What is its essence?
Wittgenstein refuses to generalize and will say only that LG have no
one thing in common, but that they are all related. We find series of
relationships between games the way we see relationships in families.
Family resemblance (nose, hair, eyes, ears). Board games, card games,
ball games. Language game is a concept with blurred edges.
Blurred vs. Sharp concepts
Philosophy demands sharp concepts. W argues that we get along very well
with blurry concepts (where we can't say exactly what we mean).
This is not to say that blurry concepts are better than sharp, however.
We can give concepts sharp edges for special purposes.
Definitions and rules
Def. is a rule for determining what circumstance is appropriate for
the use of a word. We make up rules as we go, to clear up confusion.
Rules don't specify everything (see tennis, cards, soccer), and they
can't guarantee anything. They are like signposts.
Definitions or rules or concepts or signposts are "exact" if they are
good enough for the purpose they were introduced.
Analytic methods and Ideal languages
Is the decomposition into simples necessarily better? It all
depends on the context of use.
Logic as a normative activity -- to correct everyday/ordinary language.
Logic's requirement of exactness has gotten us into a phil. muddle because it
has hidden the way language functions.
Interpretation
We are trapped in language. Cultures are trapped in their languages, their
forms of life. "If lions could speak, we could not understand them." W
hoped to get us out of the trap of our language, but where would we end
up? Another language game...
Pelle Ehn's Alternative to the Analytic Tradition:
Pelle Ehn takes Marx, Heidegger, and Wittgenstein as influences. Here
I'll briefly discuss his interpretation of Wittgenstein:
To participate in language games on must share the form of life within
that practice is possible. This doesn't make us prisoners of our
language, because we construct the games and can change the rules.
"If lions could speak, we could not understand them."
"To imagine a language is to imagine a form of life"
Language games help us understand human practice as the
product of, at the same time producting the world
and our understanding of it.
Note that this seems to clear up the idealist/dualist controversy
idealism -> constructivism -> relativism
dualism -> passive
W would see system descriptions/design artifacts as linguistic
entities. they are not models/mirrors/pictures/ but rather examples,
reminders, and cases.
Ehn on the problems w/ systems orientation:
- Increase division of labor and take planning out of the hands of those
doing the job, rather than increase democratic labor processes.
- Reduce the job of workers to procedures, rather than enhance skill.
- Formalization and objectification locks the user out of the
process.
Example:
analytic perspective on hammering. vs. phenomenological perspective.
Analytic approach hides direct experience, subjectivity, skill, social
constructions of reality.
Practice/experience is central: We are concerned practioners first.
"Practice is ontological. It is more primary than subject-object
relations. Practice is acting and reflecting, but it is also social.
it is produced cooperatively. To share practice is to share
understanding.
Design should be oriented towards practice. ontological. --
reflective and political, looking backwards at tradition but also
forwards to the as-yet-uncreated transformations.
Models aren't bad -- they support reflection and description, but they
don't account for experience (prototypes and mockups). We need to
know about what devices do not just how they operate.
Design is a concerned social, historical, political activity in which
we anticipate computer artifacts and their use.
Use is central. (see Wittgenstein -- a language is
meaningful if it is successful). We aren't just designing things, but
we are changing practice, creating new forms of life.