A Review on Stereo Reconstruction over TimeSequence

Hao Du

last updated: May 24, 2007 10:11 PM

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A low cost 3 D scanner based on structured light
C Rocchini, P Cignoni, C Montani, P Pingi, R … - Computer Graphics Forum, 2001

Hierachical pattern (recursive subdivision)


Better Optical Triangulation Through Spacetime Analysis
B Curless, M Levoy - 1995

An early work.

 


Stripe boundary codes for real-time structured-light range scanning of moving objects
O Hall-Holt, S Rusinkiewicz - Proceedings of International Conference on Computer Vision, 2001

Binary coded stripes over time. Limitation: the object moves slowly (between one-fourth and one-half stripe-width per frame)


Spacetime stereo: shape recovery for dynamic scenes
L Zhang, B Curless, SM Seitz - Computer Vision and Pattern Recognition, 2003.
Spacetime faces: high resolution capture for modeling and animation
L Zhang, N Snavely, B Curless, SM Seitz - ACM Transactions on Graphics (TOG), 2004

For static scene, traditional binary coded sequence overtime is OK. However, when the scene moves, traditional methods fail. The spacetime solution works by estimating a linear local disparity window.

Thus, when the hand in the scene moves, the spacetime method works better,

The setting for spacetime face reconstruction,


Spacetime stereo: a unifying framework for depth from triangulation
J Davis, D Nehab, R Ramamoorthi, S Rusinkiewicz: IEEE Trans. PAMI, 2005

A unifying statement.

Application: Depth from unstructured illumination change


High-resolution, real-time 3-d shape acquisition
S Zhang, P Huang - IEEE Workshop on Real-time 3D Sensors and Their Use (joint …, 2004
High-speed 3-D shape measurement based on digital fringe projection
PS Huang, C Zhang, FP Chiang - Optical Engineering, 2002

Seperating the RGB channel of DLP projector to achieve the high-frequency of time-varing coded patterns.

Sinusoidal phase-shifting method. BW-camera works at 240Hz detecting each RGB phase(color filters are removed) for the decoding. Color-camera works at 60Hz to capture the surface color of target objects.