Constrained Particle System
Jon Ko and Harlan Hile
Here's project 1, the constrained particle system.
We implemented it in java, and took some effort to make it java 1.1
compatible so it could easily be run as an applet. A choice box lets you
change modes between the standard constraints, an f=mv version of them,
and a spring penalty system. Gravity and drift correction can be turned
off, particles can be tugged on with the mouse, and the system can be
easily reset if it becomes unstable.
Click on an image below to try out a particle setup:
We included the standard distance and circle constraints, which may
have time varying parameters. We also added an additional line
constraint. We considered point and angle constraints, but they didn't
seem to fit into the framework. We implemented the conjugate gradient method
and sparse matrix multiplication in order to solve for the constraints.
Source, class files, and scene files are available
as a whole package (23K). To run (as an
application), use 'java Simulation <file>.scn'.