GLRally is a rally-style vehicle simulation with realistic vehicle physics model.
The program supports only Windows platforms. Unzip GLRally.zip and run GLRally.exe. Please read the included ReadMe.txt.
Rally
Live '97 was the predecessor of GLRally. I wrote the game
demo as a course project in college. It started off as a DOS program
that boasted its own 3D rasterization engine (i.e., not using
Direct3D), and was then ported onto Windows 95 using DirectDraw and
DirectSound.
Then came 3dfx's Voodoo Graphics video card and its MiniGL driver. OpenGL became a very attractive option for 3D games. I decided to rewrite the program using OpenGL and also revamped the rigid body simulation engine, hoping that I could use the program as a demo that would land me a job in the game industry. GLRally was the result. However, I changed plan and came to graduate school instead.
I haven't updated the game since 2000. But the dream of making a racing game is still very much alive in me. I hope I'll have time again to work on the game soon...