UW CSE Videos
The capstone design courses are the hallmark of computer science & engineering. The capstone design course gives you the freedom to explore your interests, collaborate with other students and use your education to solve real problems. With the capstone experience, you have the skills to thrive after graduation.
This 40 second clip showcases CSE undergraduate and graduate students. Each briefly describes what computer science means to him or her, demonstrating how computing can change the world, change your life, and the value of a CSE education.
This 40 second clip showcases several CSE undergraduate and graduate students. Each briefly describes what computer science means to him/her. Their answers highlight how computing can change the world and the value of a computer science education.
UW CSE's annual Scholarship/Fellowship Recognition Luncheon brings together the generous individuals and corporations whose gifts make scholarships and fellowships available to our students, and the outstanding students who are the beneficiaries of this generosity. At this year's event, graduate student Laurel Orr and undergraduate student Karolina Pyszkiewicz spoke, representing their peers.
In this capstone, the student applies the knowledge gained in the fall quarter to produce a short animated film. Topics include scene planning, digital cinematography, creature and hard surface modeling, animatics and basics of character animation, and rendering techniques.
In this short video, five CSE undergraduate recipients of our Google Endowed Scholarship talk about their dreams, and the impact the scholarship had on their academic experiences. You'll meet some wonderful young men and women who are destined for success.
UW CSE is sponsoring a KIRO TV series, "Sound Startups," which highlights the Puget Sound region’s innovation economy. The promo for the series features Jeremy Jaech (SNUPI), Sarah Bird (Moz), and Glenn Kelman (Redfin).
This capstone will build projects utilizing computer audio techniques for human interfacing, sound recording and playback, encoding and decoding, synchronization, sound synthesis, recognition, and analysis/resynthesis. Students will work in teams to design, implement, and release a software project. Special items this quarter: we have two Oculus-VR development kits, and 15 Leap Motion controllers for use in building musical/audio/media interfaces.
DawgBytes is the University of Washington's Computer Science & Engineering K-12 outreach program. We aim to introduce both K-12 students and their teachers to the exciting world of computer science & engineering. Alums from our 2013 girl's high school camp recently reconnected and learned to use Processing to read from and control hardware using the Arduino microcontroller. More information about DawgBytes and how you can be involved may be viewed here.
This course teaches the basics of robotics and gives students implementation experience with a state-of-the-art mobile manipulator. Participants learn to use libraries and tools within the most popular robot programming framework ROS (Robot Operating System). The course will touch on robot motion, manipulation, navigation and perception though lectures, labs and assignments, eventually integrating these components to create autonomous robotic functionalities. The project gives team-work experience with large scale software integration and gets participants thinking about opportunities for using robots to make people's lives easier.