UW CSE Videos
This is a distance learning course between thress classroom sites: the University of Washington in Seattle, the Microsoft campus in Redmond, and Lahore University of Management Science in Pakistan. Conference XP was used for real-time video conferencing between the sites, and Classroom Presenter was used on tablet PC's and laptops to allow students to contribute their ideas to the classroom discussion.
Software issues in the design of embedded systems. Microcontroller architectures and peripherals, embedded operating systems and device drivers, compilers and debuggers, timer and interrupt systems, interfacing of devices, communications and networking. Emphasis on practical application of development platforms.
- To demonstrate that a computer science or computer engineering degree is terrific preparation for almost any imaginable future!
- To profile several career options that a student may not connect with this industry.
- Research scientist in computational biology
- Graduate student working on technology to improve forest firefighting techniques
- Neurobotics -- making better prosthetic devices for people with disabilities
- Graduate student working to make textbook graphics readable to blind students
- Undergraduate student working in India to connect rural communities through technology
This capstone featured a set of team projects based on UrbanSim (www.urbansim.org), a system for simulating the development of urban areas over periods of 20-30 years. UrbanSim's purpose is to help inform public decision-making about major transportation and land use decisions, such as expanding a light rail system or a freeway, or rezoning to encourage the redevelopment of part of the city. Many of the projects were done by teams consisting of both CSE undergraduates, and graduate students in a companion class in urban modeling.
Software issues in the design of embedded systems. Microcontroller architectures and peripherals, embedded operating systems and device drivers, compilers and debuggers, timer and interrupt systems, interfacing of devices, communications and networking. Emphasis on practical application of development platforms.
Hardware Design Capstone. Students focus on the design and implementation of a large project, which they work on in teams of three or four. They use a combination of hardware and software components including embedded processors, FPGAs, sensors and communication devices to implement their project. Students experience the entire design process from concept to running prototype in the space of a single quarter, including a project proposal, design reviews, and final product documentation / demonstration. (Low bandwidth version here. High bandwidth version here.)
This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.
This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.
This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.
This video presents clips from interviews with roughly a dozen University of Washington Computer Science & Engineering undergraduate students, graduate students, alumni, and faculty, explaining why they chose computer science or computer engineering as their field. Its goals are:

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