Computer Graphics, Vision, Animation, and Game Science
Research efforts in the UW CSE Graphics and Imaging Lab (GRAIL) span a wide range of areas in computer graphics, computer vision, computer animation and game science. Our current research interests include 3D reconstruction, image-based rendering, computational photography, game play and aesthetics, and scientific discovery through games.
Two recent initiatives are worthy of special notice:
- Our Center for Game Science focuses on solving grand challenge problems, such as protein folding, math education, and real world geometry reconstruction via games.
- Our Animation Research Labs -- a multi-disciplinary effort between the Department of Computer Science & Engineering and the Schools of Art, DxArts, Drama, Music, and Architecture -- focus on research and education about animation production.
The GRAIL group is extremely collaborative, with many students being advised by two or more core or affiliate faculty, the latter hailing from Microsoft Research, Adobe, Intel, and Google. GRAIL alumni have gone on to prestigious faculty positions (CMU, Cornell, Toronto, Wisconsin, and others) and top industry labs.

Last changed Wed, 2012-05-02 12:46

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