GRAIL: Publications

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Author Title Year

Yeuhi Abe Momentum-based Parameterization of Dynamic Character Motion 2004
Sameer Agarwal Fast Algorithms for L_infty Problems in Multiview Geometry 2008
Autocalibration via Rank-Constrained Estimation of the Absolute Quadric 2007
Devices That Tell On You: Privacy Trends in Consumer Ubiquitous Computing 2007
Generalized Non-metric Multidimensional Scaling 2007
Globally Optimal Affine and Metric Upgrades in Stratified Autocalibration 2007
Practical Global Optimization for Multiview Geometry 2007
ShadowCuts: Photometric Stereo with Shadows 2007
Aseem Agarwala Using Photographs to Enhance Videos of a Static Scene 2007
Photographing Long Scenes with Multi-Viewpoint Panoramas 2006
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Panoramic Video Textures 2005
Interactive Digital Photomontage 2004
Keyframe-Based Tracking for Rotoscoping and Animation 2004
Video Matting of Complex Scenes 2002
Maneesh Agrawala Automated Generation of Interactive 3D Exploded View Diagrams 2008
Interactive Cutaway Illustrations of Complex 3D Models 2007
Soft Scissors: An Interactive Tool for Realtime High Quality Matting 2007
Using Photographs to Enhance Videos of a Static Scene 2007
The Cartoon Animation Filter 2006
Gaze-Based Interaction for Semi-Automatic Photo Cropping 2006
Painting With Texture 2006
Photographing Long Scenes with Multi-Viewpoint Panoramas 2006
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Audio Analogies: Creating new music from an existing performance by concatenative synthesis 2005
Interactive Video Cutout 2005
Panoramic Video Textures 2005
Interactive Digital Photomontage 2004
Interactive Image-Based Exploded View Diagrams 2004
Video-Based Document Tracking: Unifying Your Physical and Electronic Desktops 2004
A Sketching Interface for Articulated Animation 2003
Ken Aldinger Surface Light Fields for 3D Photography 2000
Brett Allen Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis 2006
The space of human body shapes: reconstruction and parameterization from range scans 2003
Articulated Body Deformation from Range Scan Data 2002
F. Amador Electronic ``How Things Work'' articles: Two early prototypes 1993
Corin Anderson Scale-Dependent Reproduction of Pen-and-Ink Illustrations 1996
Sean Anderson The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Sean E. Anderson Computer-Generated Watercolor 1997
Declarative Camera Control for Automatic Cinematography 1996
Interactive Pen-and-Ink Illustration 1994
Daniel I. Azuma View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
Surface Light Fields for 3D Photography 2000
David Bargeron Adaptive Grid-Based Document Layout 2003
Jason Bartell Multiresolution Painting and Compositing 1994
Ronen Barzel Interactive Pen-and-Ink Illustration 1994
Sumit Basu MySong: Automatic Accompaniment Generation for Vocal Melodies 2008
Audio Analogies: Creating new music from an existing performance by concatenative synthesis 2005
Serge Belongie Generalized Non-metric Multidimensional Scaling 2007
Globally Optimal Affine and Metric Upgrades in Stratified Autocalibration 2007
Practical Global Optimization for Multiview Geometry 2007
Deborah Berman Multiresolution Painting and Compositing 1994
Electronic ``How Things Work'' articles: Two early prototypes 1993
Kiran S. Bhat Flow-based Video Synthesis and Editing 2004
Estimating Cloth Simulation Parameters from Video 2003
Pravin Bhat Using Photographs to Enhance Videos of a Static Scene 2007
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Interactive Video Cutout 2005
Oren Boiman In Defense of Nearest-Neighbor Based Image Classification 2008
Alan Borning Electronic ``How Things Work'' articles: Two early prototypes 1993
Adrien Bousseau Video Watercolorization using Bidirectional Texture Advection 2007
William M. Brown Dance reveals symmetry especially in young men 2005
A. J. Bernheim Brush Interactive Arrangement of Botanical L-System Models 1999
Matthew Burkhart Physically Based Rigging for Deformable Characters 2005
Steve Capell Physically Based Rigging for Deformable Characters 2005
Interactive Skeleton-Driven Dynamic Deformations 2002
A Multiresolution Framework for Dynamic Deformations 2002
Robert E. Carroll Rectified Surface Mosaics 2007
Yaron Caspi Summarizing Visual Data Using Bidirectional Similarity 2008
Lawrence Cayton Generalized Non-metric Multidimensional Scaling 2007
Andrew Certain Interactive Multiresolution Surface Viewing 1996
Manmohar Chadraker Autocalibration via Rank-Constrained Estimation of the Absolute Quadric 2007
Brad Chamberlain Fast Rendering of Complex Environments Using a Spatial Hierarchy 1996
Manmohan Chandraker Globally Optimal Affine and Metric Upgrades in Stratified Autocalibration 2007
Practical Global Optimization for Multiview Geometry 2007
ShadowCuts: Photometric Stereo with Shadows 2007
Jiun-Hung Chen Vignette and Exposure Calibration and Compensation 2005
Tongbo Chen Mesostructure from Specularity 2006
Volumetric Density Capture From a Single Image 2006
Per H. Christensen Clustering for Glossy Global Illumination 1996
Global Illumination of Glossy Environments Using Wavelets and Importance 1996
Wavelet Radiance 1994
A Continuous Adjoint Formulation for Radiance Transport 1993
D. Christianson Declarative Camera Control for Automatic Cinematography 1996
Erika Chuang A Sketching Interface for Articulated Animation 2003
Yung-Yu Chuang Animating Pictures with Stochastic Motion Textures 2005
Shadow Matting and Compositing 2003
Video Matting of Complex Scenes 2002
A Bayesian Approach to Digital Matting 2001
Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Michael Cohen Layered Depth Panoramas 2007
Optimized Color Sampling for Robust Matting 2007
Simultaneous Matting and Compositing 2007
Soft Scissors: An Interactive Tool for Realtime High Quality Matting 2007
Using Photographs to Enhance Videos of a Static Scene 2007
Panoramic Video Textures 2005
Interactive Digital Photomontage 2004
Video Tooning 2004
Michael F. Cohen Relations, Cards, and Search Templates: User-Guided Web Data Integration and Layout 2007
The Cartoon Animation Filter 2006
Gaze-Based Interaction for Semi-Automatic Photo Cropping 2006
Photographing Long Scenes with Multi-Viewpoint Panoramas 2006
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Stylizing 2.5-D Video 2006
Summarizing Personal Web Browsing Sessions 2006
Interactive Video Cutout 2005
Declarative Camera Control for Automatic Cinematography 1996
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing 1996
Alex Colburn Interactive Video Cutout 2005
Interactive Digital Photomontage 2004
R. Alex Colburn Interactive Video Cutout 2005
Seth Cooper Active Learning for Real-time Motion Controllers 2007
Continuum Crowds 2006
Salvador Ruiz Correa Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Lee Cronk Dance reveals symmetry especially in young men 2005
Brian Curless Automated Generation of Interactive 3D Exploded View Diagrams 2008
Interactive Cutaway Illustrations of Complex 3D Models 2007
Multi-View Stereo for Community Photo Collections 2007
A Theory Of Frequency Domain Invariants: Spherical Harmonic Identities for BRDF / Lighting Transfer and Image Consistency 2007
Using Photographs to Enhance Videos of a Static Scene 2007
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms 2006
Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis 2006
Multi-View Stereo Revisited 2006
Painting With Texture 2006
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Schematic Storyboarding for Video Visualization and Editing 2006
Spatio-Angular Resolution Tradeoff in Integral Photography 2006
A Theory of Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency 2006
Animating Pictures with Stochastic Motion Textures 2005
Panoramic Video Textures 2005
Physically Based Rigging for Deformable Characters 2005
Shape and Spatially-Varying BRDFs From Photometric Stereo 2005
Interactive Digital Photomontage 2004
Spacetime Faces: High-Resolution Capture for Modeling and Animation 2004
Shadow Matting and Compositing 2003
Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo 2003
Spacetime Stereo: Shape Recovery for Dynamic Scenes 2003
View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
The space of human body shapes: reconstruction and parameterization from range scans 2003
Articulated Body Deformation from Range Scan Data 2002
Curve Analogies 2002
Interactive Skeleton-Driven Dynamic Deformations 2002
A Multiresolution Framework for Dynamic Deformations 2002
Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming 2002
Video Matting of Complex Scenes 2002
A Bayesian Approach to Digital Matting 2001
Image Analogies 2001
The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Surface Light Fields for 3D Photography 2000
Environment Matting and Compositing 1999
Cassidy J. Curtis Computer-Generated Watercolor 1997
James Davis A Sketching Interface for Articulated Animation 2003
The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Doug DeCarlo Gaze-Based Interaction for Semi-Automatic Photo Cropping 2006
Tony D. DeRose Fast Rendering of Complex Environments Using a Spatial Hierarchy 1996
Global Illumination of Glossy Environments Using Wavelets and Importance 1996
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments 1996
Interactive Multiresolution Surface Viewing 1996
Wavelets for Computer Graphics: Theory and Applications 1996
Multiresolution Analysis of Arbitrary Meshes 1995
Wavelets for Computer Graphics: A Primer 1995
Piecewise Smooth Surface Reconstruction 1994
Wavelet Radiance 1994
A Continuous Adjoint Formulation for Radiance Transport 1993
Electronic ``How Things Work'' articles: Two early prototypes 1993
Mesh Optimization 1993
Three-Dimensional Computer Graphics: A Coordinate Free Approach 1993
Reconstructing Illumination Functions with Selected Discontinuities 1992
Surface Reconstruction from Unorganized Points 1992
Hongli Deng Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Principal Curvature-Based Region Detector for Object Recognition 2007
James Diebel A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms 2006
Thomas Dietterich Principal Curvature-Based Region Detector for Object Recognition 2007
Tom Dietterich Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Mira Dontcheva Relations, Cards, and Search Templates: User-Guided Web Data Integration and Layout 2007
Summarizing Personal Web Browsing Sessions 2006
Interactive Digital Photomontage 2004
Layered Acting for Character Animation 2003
Steven Drucker Summarizing Personal Web Browsing Sessions 2006
Interactive Digital Photomontage 2004
Steven M. Drucker Relations, Cards, and Search Templates: User-Guided Web Data Integration and Layout 2007
The Cartoon Animation Filter 2006
Tom Duchamp Physically Based Rigging for Deformable Characters 2005
View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
Interactive Skeleton-Driven Dynamic Deformations 2002
A Multiresolution Framework for Dynamic Deformations 2002
Surface Light Fields for 3D Photography 2000
Interactive Multiresolution Surface Viewing 1996
Multiresolution Analysis of Arbitrary Meshes 1995
Piecewise Smooth Surface Reconstruction 1994
Mesh Optimization 1993
Surface Reconstruction from Unorganized Points 1992
Guillaume Dugas-Phocion Single View Modeling of Free-Form Scenes 2002
Matthias Eck Multiresolution Analysis of Arbitrary Meshes 1995
Michael Erdmann Interactive Control of Rigid Body Simulations 2000
Irfan Essa Video Textures 2000
Adam Finkelstein Multiperspective Panoramas for Cel Animation 1997
Multiresolution Video 1996
Fast Multiresolution Image Querying 1995
Multiresolution Curves 1994
Electronic ``How Things Work'' articles: Two early prototypes 1993
Kurt W. Fleischer Computer-Generated Watercolor 1997
Christian Fuchs Volumetric Density Capture From a Single Image 2006
Duane Fulk The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Rahul Garg Finding Paths through the World's Photos 2008
Todor Georgiev Spatio-Angular Resolution Tradeoff in Integral Photography 2006
Jeremy Ginsberg The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Matt Ginzton The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Michael Goesele Multi-View Stereo for Community Photo Collections 2007
Mesostructure from Specularity 2006
Multi-View Stereo Revisited 2006
Volumetric Density Capture From a Single Image 2006
Dan B Goldman Schematic Storyboarding for Video Visualization and Editing 2006
Shape and Spatially-Varying BRDFs From Photometric Stereo 2005
Vignette and Exposure Calibration and Compensation 2005
Shadow Matting and Compositing 2003
Dan B. Goldman Animating Pictures with Stochastic Motion Textures 2005
Steven J. Gortler Layered Depth Images 1998
Seth Green Interactive Skeleton-Driven Dynamic Deformations 2002
A Multiresolution Framework for Dynamic Deformations 2002
Keith Grochow Dance reveals symmetry especially in young men 2005
Style-based Inverse Kinematics 2004
Mark Halstead Piecewise Smooth Surface Reconstruction 1994
Carl Hartung Devices That Tell On You: Privacy Trends in Consumer Ubiquitous Computing 2007
Li-wei He Layered Depth Images 1998
Declarative Camera Control for Automatic Cinematography 1996
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing 1996
Jamie Hecker Synthesizing Realistic Facial Expressions from Photographs 1998
Aaron Hertzmann Active Learning for Real-time Motion Controllers 2007
Composition of Complex Optimal Multi-Character Motions 2006
Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis 2006
Learning Physics-based Motion Style with Nonlinear Inverse Optimization 2005
Shape and Spatially-Varying BRDFs From Photometric Stereo 2005
Example-Based Stereo with General BRDFs 2004
Keyframe-Based Tracking for Rotoscoping and Animation 2004
Style-based Inverse Kinematics 2004
Shape and Materials by Example: A Photometric Stereo Approach 2003
Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo 2003
Curve Analogies 2002
Image Analogies 2001
Joel Hindorff Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Jessica K. Hodgins Flow-based Video Synthesis and Editing 2004
Estimating Cloth Simulation Parameters from Video 2003
Hugues Hoppe Multi-View Stereo for Community Photo Collections 2007
Multiresolution Analysis of Arbitrary Meshes 1995
Piecewise Smooth Surface Reconstruction 1994
Mesh Optimization 1993
Surface Reconstruction from Unorganized Points 1992
John F. Hughes Multiperspective Panoramas for Cel Animation 1997
Orientable Textures for Image-Based Pen-and-Ink Illustration 1997
Chintan Intwala Spatio-Angular Resolution Tradeoff in Integral Photography 2006
Michal Irani In Defense of Nearest-Neighbor Based Image Classification 2008
Summarizing Visual Data Using Bidirectional Similarity 2008
Charles Jacobs Adaptive Grid-Based Document Layout 2003
Charles E. Jacobs Image Analogies 2001
Multiresolution Video 1996
Fast Multiresolution Image Querying 1995
Amy Jacobson Dance reveals symmetry especially in young men 2005
H. Jin Piecewise Smooth Surface Reconstruction 1994
Fredrik Kahl Practical Global Optimization for Multiview Geometry 2007
Sing Bing Kang Layered Depth Panoramas 2007
Using Photographs to Enhance Videos of a Static Scene 2007
Stylizing 2.5-D Video 2006
Craig S. Kaplan Escherization 2000
Pradeep K. Khosla Flow-based Video Synthesis and Editing 2004
Estimating Cloth Simulation Parameters from Video 2003
Jiwon Kim Video-Based Document Tracking: Unifying Your Physical and Electronic Desktops 2004
The Space of All Stereo Images 2001
Tadayoshi Kohno Devices That Tell On You: Privacy Trends in Consumer Ubiquitous Computing 2007
David Koller The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
David Kriegman Autocalibration via Rank-Constrained Estimation of the Absolute Quadric 2007
Generalized Non-metric Multidimensional Scaling 2007
Globally Optimal Affine and Metric Upgrades in Stratified Autocalibration 2007
Practical Global Optimization for Multiview Geometry 2007
ShadowCuts: Photometric Stereo with Shadows 2007
D. Kurlander Comic Chat 1996
Kiriakos N. Kutulakos A Theory of Inverse Light Transport 2005
Gert Lanckriet Generalized Non-metric Multidimensional Scaling 2007
Enrique Larios Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Yongjoon Lee Near-optimal Character Animation with Continuous Control 2007
Jonathan Lester Devices That Tell On You: Privacy Trends in Consumer Ubiquitous Computing 2007
Marc Levoy The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Andrew Lewis Model Reduction for Real-time Fluids 2006
Wilmot Li Automated Generation of Interactive 3D Exploded View Diagrams 2008
Interactive Cutaway Illustrations of Complex 3D Models 2007
Painting With Texture 2006
Interactive Image-Based Exploded View Diagrams 2004
Adaptive Grid-Based Document Layout 2003
Dani Lischinski Synthesizing Realistic Facial Expressions from Photographs 1998
Progressive Previewing of Ray-Traced Images Using Image Plane Discontinuity Meshing 1997
Clustering for Glossy Global Illumination 1996
Fast Rendering of Complex Environments Using a Spatial Hierarchy 1996
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments 1996
Scale-Dependent Reproduction of Pen-and-Ink Illustrations 1996
Reconstructing Illumination Functions with Selected Discontinuities 1992
C. Karen Liu Composition of Complex Optimal Multi-Character Motions 2006
Dance reveals symmetry especially in young men 2005
Learning Physics-based Motion Style with Nonlinear Inverse Optimization 2005
Momentum-based Parameterization of Dynamic Character Motion 2004
Synthesis of Complex Dynamic Character Motion from Simple Animations 2002
J. Michael Lounsbery Multiresolution Analysis of Arbitrary Meshes 1995
Multiresolution Analysis for Surfaces of Arbitrary Topological Type 1994
David Lytle Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Dhruv Mahajan A Theory Of Frequency Domain Invariants: Spherical Harmonic Identities for BRDF / Lighting Transfer and Image Consistency 2007
A Theory of Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency 2006
Steven L. Martin Style-based Inverse Kinematics 2004
Yasuyuki Matsushita A Theory of Inverse Light Transport 2005
John McDonald Piecewise Smooth Surface Reconstruction 1994
Mesh Optimization 1993
Surface Reconstruction from Unorganized Points 1992
Antoine McNamara Fluid Control using the Adjoint Method 2004
Keyframe Control of Smoke Simulations 2003
David Meyers Multiresolution Tiling 1994
Andrew Moldenke Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Dan Morris MySong: Automatic Accompaniment Generation for Vocal Melodies 2008
Eric Mortensen Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Principal Curvature-Based Region Detector for Object Recognition 2007
Shree Nayar Spatio-Angular Resolution Tradeoff in Integral Photography 2006
D. Neville Electronic ``How Things Work'' articles: Two early prototypes 1993
David Nistér Autocalibration via Rank-Constrained Estimation of the Absolute Quadric 2007
David Notkin Electronic ``How Things Work'' articles: Two early prototypes 1993
Nuria Oliver Curve Analogies 2002
Image Analogies 2001
Victor Ostromoukhov Reproducing Color Images Using Custom Inks 1998
Robert Paasch Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Chris Pal Panoramic Video Textures 2005
Lucas Pereira The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Frederic Pighin Synthesizing Realistic Facial Expressions from Photographs 1998
Progressive Previewing of Ray-Traced Images Using Image Plane Discontinuity Meshing 1997
Jovan Popović Interactive Control of Rigid Body Simulations 2000
Interactive Multiresolution Surface Viewing 1996
Zoran Popović Active Learning for Real-time Motion Controllers 2007
Near-optimal Character Animation with Continuous Control 2007
Composition of Complex Optimal Multi-Character Motions 2006
Continuum Crowds 2006
Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis 2006
Model Reduction for Real-time Fluids 2006
Dance reveals symmetry especially in young men 2005
Learning Physics-based Motion Style with Nonlinear Inverse Optimization 2005
Physically Based Rigging for Deformable Characters 2005
Fluid Control using the Adjoint Method 2004
Momentum-based Parameterization of Dynamic Character Motion 2004
Style-based Inverse Kinematics 2004
Estimating Cloth Simulation Parameters from Video 2003
Keyframe Control of Smoke Simulations 2003
Layered Acting for Character Animation 2003
Realistic Modeling of Bird Flight Animation 2003
A Sketching Interface for Articulated Animation 2003
The space of human body shapes: reconstruction and parameterization from range scans 2003
Articulated Body Deformation from Range Scan Data 2002
Interactive Skeleton-Driven Dynamic Deformations 2002
A Multiresolution Framework for Dynamic Deformations 2002
Synthesis of Complex Dynamic Character Motion from Simple Animations 2002
Interactive Control of Rigid Body Simulations 2000
Joanna L. Power Interactive Arrangement of Botanical L-System Models 1999
Reproducing Color Images as Duotones 1996
Przemyslaw Prusinkiewicz Interactive Arrangement of Botanical L-System Models 1999
Kari Pulli The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Ravi Ramamoorthi A Theory Of Frequency Domain Invariants: Spherical Harmonic Identities for BRDF / Lighting Transfer and Image Consistency 2007
A Theory of Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency 2006
Lincoln Ritter Interactive Cutaway Illustrations of Complex 3D Models 2007
Painting With Texture 2006
Szymon Rusinkiewicz The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
David Salesin Automated Generation of Interactive 3D Exploded View Diagrams 2008
David H. Salesin Interactive Cutaway Illustrations of Complex 3D Models 2007
Relations, Cards, and Search Templates: User-Guided Web Data Integration and Layout 2007
Video Watercolorization using Bidirectional Texture Advection 2007
Gaze-Based Interaction for Semi-Automatic Photo Cropping 2006
Painting With Texture 2006
Photographing Long Scenes with Multi-Viewpoint Panoramas 2006
Schematic Storyboarding for Video Visualization and Editing 2006
Spatio-Angular Resolution Tradeoff in Integral Photography 2006
Summarizing Personal Web Browsing Sessions 2006
Animating Pictures with Stochastic Motion Textures 2005
Audio Analogies: Creating new music from an existing performance by concatenative synthesis 2005
Panoramic Video Textures 2005
Interactive Digital Photomontage 2004
Interactive Image-Based Exploded View Diagrams 2004
Keyframe-Based Tracking for Rotoscoping and Animation 2004
Adaptive Grid-Based Document Layout 2003
On Creating Animated Presentations 2003
Shadow Matting and Compositing 2003
A Sketching Interface for Articulated Animation 2003
View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
Video Matting of Complex Scenes 2002
A Bayesian Approach to Digital Matting 2001
Image Analogies 2001
Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Escherization 2000
Example-Based Hinting of TrueType Fonts 2000
Surface Light Fields for 3D Photography 2000
Video Textures 2000
Environment Matting and Compositing 1999
Interactive Arrangement of Botanical L-System Models 1999
Computer-Generated Floral Ornament 1998
Reproducing Color Images Using Custom Inks 1998
Synthesizing Realistic Facial Expressions from Photographs 1998
Computer-Generated Watercolor 1997
Multiperspective Panoramas for Cel Animation 1997
Orientable Textures for Image-Based Pen-and-Ink Illustration 1997
Progressive Previewing of Ray-Traced Images Using Image Plane Discontinuity Meshing 1997
Clustering for Glossy Global Illumination 1996
Comic Chat 1996
Declarative Camera Control for Automatic Cinematography 1996
Fast Rendering of Complex Environments Using a Spatial Hierarchy 1996
Global Illumination of Glossy Environments Using Wavelets and Importance 1996
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments 1996
Interactive Multiresolution Surface Viewing 1996
Multiresolution Video 1996
Rendering Parametric Surfaces in Pen and Ink 1996
Reproducing Color Images as Duotones 1996
Scale-Dependent Reproduction of Pen-and-Ink Illustrations 1996
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing 1996
Wavelets for Computer Graphics: Theory and Applications 1996
Fast Multiresolution Image Querying 1995
Wavelets for Computer Graphics: A Primer 1995
Computer-Generated Pen-and-Ink Illustration 1994
Interactive Pen-and-Ink Illustration 1994
Multiresolution Curves 1994
Multiresolution Painting and Compositing 1994
Wavelet Radiance 1994
A Continuous Adjoint Formulation for Radiance Transport 1993
Electronic ``How Things Work'' articles: Two early prototypes 1993
Reconstructing Illumination Functions with Selected Discontinuities 1992
Michael P. Salisbury Orientable Textures for Image-Based Pen-and-Ink Illustration 1997
Scale-Dependent Reproduction of Pen-and-Ink Illustrations 1996
Interactive Pen-and-Ink Illustration 1994
Electronic ``How Things Work'' articles: Two early prototypes 1993
Jean-Sebastien Samson Single View Modeling of Free-Form Scenes 2002
Anthony Santella Gaze-Based Interaction for Semi-Automatic Photo Cropping 2006
T. Scott Saponas Devices That Tell On You: Privacy Trends in Consumer Ubiquitous Computing 2007
Matt Sarpola Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Daniel Scharstein A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms 2006
Jean Schweitzer Piecewise Smooth Surface Reconstruction 1994
Arno Schödl Video Textures 2000
Hans-Peter Seidel Mesostructure from Specularity 2006
Volumetric Density Capture From a Single Image 2006
Joshua E. Seims Computer-Generated Watercolor 1997
Steven Seitz Keyframe-Based Tracking for Rotoscoping and Animation 2004
Steven M. Seitz Fast Algorithms for L_infty Problems in Multiview Geometry 2008
Finding Paths through the World's Photos 2008
Modeling the World from Internet Photo Collections 2008
Skeletal Graphs for Efficient Structure from Motion 2008
Multi-View Stereo for Community Photo Collections 2007
A Probabilistic Model for Object Recognition, Segmentation, and Non-Rigid Correspondence 2007
Rectified Surface Mosaics 2007
Scene Summarization for Online Image Collections 2007
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms 2006
Multi-View Stereo Revisited 2006
Photo Tourism: Exploring Photo Collections in 3D 2006
Schematic Storyboarding for Video Visualization and Editing 2006
Parameter Estimation for MRF Stereo 2005
Shape and Spatially-Varying BRDFs From Photometric Stereo 2005
A Theory of Inverse Light Transport 2005
Example-Based Stereo with General BRDFs 2004
Flow-based Video Synthesis and Editing 2004
Spacetime Faces: High-Resolution Capture for Modeling and Animation 2004
Video-Based Document Tracking: Unifying Your Physical and Electronic Desktops 2004
Estimating Cloth Simulation Parameters from Video 2003
Shape and Materials by Example: A Photometric Stereo Approach 2003
Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo 2003
Spacetime Stereo: Shape Recovery for Dynamic Scenes 2003
Curve Analogies 2002
Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming 2002
Single View Modeling of Free-Form Scenes 2002
The Space of All Stereo Images 2001
Interactive Control of Rigid Body Simulations 2000
Jonathan Shade The Digital Michelangelo Project: 3D Scanning of Large Statues 2000
Layered Depth Images 1998
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments 1996
Linda Shapiro Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Principal Curvature-Based Region Detector for Object Recognition 2007
Eli Shechtman In Defense of Nearest-Neighbor Based Image Classification 2008
Summarizing Visual Data Using Bidirectional Similarity 2008
J. Sherman Electronic ``How Things Work'' articles: Two early prototypes 1993
Heung-Yeung Shum Video Tooning 2004
Denis Simakov Summarizing Visual Data Using Bidirectional Similarity 2008
Ian Simon MySong: Automatic Accompaniment Generation for Vocal Melodies 2008
A Probabilistic Model for Object Recognition, Segmentation, and Non-Rigid Correspondence 2007
Scene Summarization for Online Image Collections 2007
Audio Analogies: Creating new music from an existing performance by concatenative synthesis 2005
T. Skelly Comic Chat 1996
Noah Snavely Fast Algorithms for L_infty Problems in Multiview Geometry 2008
Finding Paths through the World's Photos 2008
Modeling the World from Internet Photo Collections 2008
Skeletal Graphs for Efficient Structure from Motion 2008
Multi-View Stereo for Community Photo Collections 2007
Scene Summarization for Online Image Collections 2007
Using Photographs to Enhance Videos of a Static Scene 2007
Photo Tourism: Exploring Photo Collections in 3D 2006
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Stylizing 2.5-D Video 2006
Spacetime Faces: High-Resolution Capture for Modeling and Animation 2004
John Snyder Fast Rendering of Complex Environments Using a Spatial Hierarchy 1996
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments 1996
Jos Stam Fluid Control using the Adjoint Method 2004
Keyframe Control of Smoke Simulations 2003
Eric J. Stollnitz Reproducing Color Images Using Custom Inks 1998
Clustering for Glossy Global Illumination 1996
Global Illumination of Glossy Environments Using Wavelets and Importance 1996
Reproducing Color Images as Duotones 1996
Wavelets for Computer Graphics: Theory and Applications 1996
Wavelets for Computer Graphics: A Primer 1995
Wavelet Radiance 1994
Werner Stuetzle View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
Surface Light Fields for 3D Photography 2000
Interactive Multiresolution Surface Viewing 1996
Multiresolution Analysis of Arbitrary Meshes 1995
Piecewise Smooth Surface Reconstruction 1994
Mesh Optimization 1993
Surface Reconstruction from Unorganized Points 1992
Y. Sun Electronic ``How Things Work'' articles: Two early prototypes 1993
Richard Szeliski Finding Paths through the World's Photos 2008
Modeling the World from Internet Photo Collections 2008
Skeletal Graphs for Efficient Structure from Motion 2008
Layered Depth Panoramas 2007
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms 2006
Photo Tourism: Exploring Photo Collections in 3D 2006
Photographing Long Scenes with Multi-Viewpoint Panoramas 2006
Animating Pictures with Stochastic Motion Textures 2005
Panoramic Video Textures 2005
Shadow Matting and Compositing 2003
Video Matting of Complex Scenes 2002
A Bayesian Approach to Digital Matting 2001
Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Video Textures 2000
Layered Depth Images 1998
Synthesizing Realistic Facial Expressions from Photographs 1998
Craig E. Thayer Multiperspective Panoramas for Cel Animation 1997
Holger Theisel Volumetric Density Capture From a Single Image 2006
Joëlle Thollot Video Watercolorization using Bidirectional Texture Advection 2007
Adrien Treuille Near-optimal Character Animation with Continuous Control 2007
Continuum Crowds 2006
Model Reduction for Real-time Fluids 2006
Example-Based Stereo with General BRDFs 2004
Fluid Control using the Adjoint Method 2004
Keyframe Control of Smoke Simulations 2003
Robert Trivers Dance reveals symmetry especially in young men 2005
Christopher D. Twigg Estimating Cloth Simulation Parameters from Video 2003
Geraldine Wade Summarizing Personal Web Browsing Sessions 2006
Example-Based Hinting of TrueType Fonts 2000
Jue Wang Optimized Color Sampling for Robust Matting 2007
Simultaneous Matting and Compositing 2007
Soft Scissors: An Interactive Tool for Realtime High Quality Matting 2007
The Cartoon Animation Filter 2006
Interactive Video Cutout 2005
Video Tooning 2004
D. S. Weld Declarative Camera Control for Automatic Cinematography 1996
Electronic ``How Things Work'' articles: Two early prototypes 1993
Dawn M. Werner Environment Matting and Compositing 1999
Brad S. West Reproducing Color Images as Duotones 1996
Josh Wills Generalized Non-metric Multidimensional Scaling 2007
Georges Winkenbach Rendering Parametric Surfaces in Pen and Ink 1996
Computer-Generated Pen-and-Ink Illustration 1994
Electronic ``How Things Work'' articles: Two early prototypes 1993
Andrew Witkin Interactive Control of Rigid Body Simulations 2000
Michael T. Wong Computer-Generated Floral Ornament 1998
Orientable Textures for Image-Based Pen-and-Ink Illustration 1997
Daniel N. Wood View-Dependent Refinement of Multiresolution Meshes with Subdivision Connectivity 2003
Surface Light Fields for 3D Photography 2000
Multiperspective Panoramas for Cel Animation 1997
Jia-chi Wu Realistic Modeling of Bird Flight Animation 2003
Yingqing Xu Video Tooning 2004
Gary Yngve Layered Acting for Character Animation 2003
Jenny Yuen Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Li Zhang Parameter Estimation for MRF Stereo 2005
Spacetime Faces: High-Resolution Capture for Modeling and Animation 2004
Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo 2003
Spacetime Stereo: Shape Recovery for Dynamic Scenes 2003
Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming 2002
Single View Modeling of Free-Form Scenes 2002
Wei Zhang Automated Insect Identification through Concatenated Histograms of Local Appearance Features 2007
Principal Curvature-Based Region Detector for Object Recognition 2007
Ke Colin Zheng Layered Depth Panoramas 2007
Piecewise Image Registration in the Presence of Multiple Large Motions 2006
Spatio-Angular Resolution Tradeoff in Integral Photography 2006
Animating Pictures with Stochastic Motion Textures 2005
Panoramic Video Textures 2005
C. Lawrence Zitnick Using Photographs to Enhance Videos of a Static Scene 2007
Stylizing 2.5-D Video 2006
Douglas E. Zongker On Creating Animated Presentations 2003
Environment Matting Extensions: Towards Higher Accuracy and Real-Time Capture 2000
Example-Based Hinting of TrueType Fonts 2000
Environment Matting and Compositing 1999
Computer-Generated Floral Ornament 1998


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