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ksame'StoneFieldState (./kdegames/ksame/StoneField.h:37)
class StoneFieldState {
private:
StoneField &stonefield;
unsigned char *field;
int colors;
unsigned int board;
unsigned int score;
int gameover;
public:
StoneFieldState(StoneField &stonefield);
~StoneFieldState();
void restore();
};
ksame'StoneFieldState::StoneFieldState() (./kdegames/ksame/StoneField.cpp:23)
StoneFieldState::StoneFieldState(StoneField &stonefield):stonefield(stonefield) {
field=new unsigned char[stonefield.maxstone];
for (int i=0;i<stonefield.maxstone;i++)
field[i]=stonefield.field[i].color;
colors=stonefield.colors;
board=stonefield.board;
score=stonefield.score;
gameover=stonefield.gameover;
}
ksame'StoneFieldState::~StoneFieldState() (./kdegames/ksame/StoneField.cpp:34)
StoneFieldState::~StoneFieldState() {
delete[] field;
}
void
ksame'StoneFieldState::restore() (./kdegames/ksame/StoneField.cpp:39)
StoneFieldState::restore() {
for (int i=0;i<stonefield.maxstone;i++) {
stonefield.field[i].color=field[i];
stonefield.field[i].changed=true;
stonefield.field[i].marked=false;
}
stonefield.colors=colors;
stonefield.board=board;
stonefield.score=score;
stonefield.marked=0;
stonefield.gameover=gameover;
}