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ksirtet'LocalServer (./kdegames/ksirtet/lib/internal.h:88)
class LocalServer : public QObject, public Local, public Server
{
Q_OBJECT
public:
LocalServer(MPInterface *_interface,
QValueList<MPInterface::Data> &_boards, uint _interval);
WritingStream *globalStream() { return &stream; }
private slots:
void timeoutSlot() { serverTimeout(); }
void congestionTimeoutSlot() { congestion(); }
private:
void timeout() { treatData(); }
};
ksirtet'LocalServer::LocalServer() (./kdegames/ksirtet/lib/internal.cpp:153)
LocalServer::LocalServer(MPInterface *_interface,
QValueList<MPInterface::Data> &_boards,
uint _interval)
: Local(_interface, _boards), Server(_interval)
{
connect(&timer, SIGNAL(timeout()), SLOT(timeoutSlot()));
connect(&ctimer, SIGNAL(timeout()), SLOT(congestionTimeoutSlot()));
serverTimeout();
}
// NetworkServer implementation
ksirtet'LocalServer::timeout() (./kdegames/ksirtet/lib/internal.h:103)
void timeout() { treatData(); }
};