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Class Index

ksirtet'TLAI (./kdegames/ksirtet/tl_ai.h:6)

class TLAI : public AI
{
 Q_OBJECT

 public:
    TLAI(uint thinkTime, uint orderTime);

 private:
	Board *createAIBoard();
};

ksirtet'TLAI::TLAI() (./kdegames/ksirtet/tl_ai.cpp:21)

TLAI::TLAI(uint thinkTime, uint orderTime)
: AI(thinkTime, orderTime)
{
	add(i18n("Number of full lines"), FULL_LINES, nbRemoved);
}


ksirtet'TLAI::createAIBoard() (./kdegames/ksirtet/tl_ai.cpp:27)

Board *TLAI::createAIBoard()
{
	return new TLBoard(FALSE, 0, 0);
}