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Class Index
ksokoban'History (./kdegames/ksokoban/History.H:38)
class History {
private:
QList<Move> past_;
QList<Move> future_;
protected:
public:
History();
/**
* Add a move to the history. Deletes all currently undone moves.
*/
void add(Move *_m);
/**
* Clear the history and delete all Move objects stored in it.
*/
void clear();
void save(QString &_str);
const char *load(LevelMap *map, const char *_str);
bool redo(LevelMap *map);
MoveSequence *deferRedo(LevelMap *map);
bool undo(LevelMap *map);
MoveSequence *deferUndo(LevelMap *map);
};
ksokoban'History::History() (./kdegames/ksokoban/History.C:27)
History::History() {
past_.setAutoDelete(true);
future_.setAutoDelete(true);
}
void
ksokoban'History::add() (./kdegames/ksokoban/History.C:34)
History::add(Move *_m) {
future_.clear();
past_.append(_m);
}
void
ksokoban'History::clear() (./kdegames/ksokoban/History.C:40)
History::clear() {
past_.clear();
future_.clear();
}
void
ksokoban'History::save() (./kdegames/ksokoban/History.C:46)
History::save(QString &_str) {
Move *m = past_.first();
while (m != 0) {
m->save(_str);
m = past_.next();
}
_str += '-';
m = future_.first();
while (m != 0) {
m->save(_str);
m = future_.next();
}
}
const char *
ksokoban'History::load() (./kdegames/ksokoban/History.C:63)
History::load(LevelMap *map, const char *_str) {
Move *m;
int x = map->xpos();
int y = map->ypos();
clear();
while (*_str != '\0' && *_str != '-') {
m = new Move(x, y);
_str = m->load(_str);
if (_str == 0) return 0;
x = m->finalX();
y = m->finalY();
past_.append(m);
if (!m->redo(map)) {
//printf("redo failed: %s\n", _str);
//abort();
return 0;
}
}
if (*_str != '-') return 0;
_str++;
while (*_str != '\0') {
m = new Move(x, y);
_str = m->load(_str);
if (_str == 0) return 0;
x = m->finalX();
y = m->finalY();
future_.append(m);
}
return _str;
}
bool
ksokoban'History::redo() (./kdegames/ksokoban/History.C:98)
History::redo(LevelMap *map) {
if (future_.isEmpty()) return false;
Move *m=future_.take(0);
past_.append(m);
return m->redo(map);
}
MoveSequence *
ksokoban'History::deferRedo() (./kdegames/ksokoban/History.C:107)
History::deferRedo(LevelMap *map) {
if (future_.isEmpty()) return 0;
Move *m=future_.take(0);
past_.append(m);
return new MoveSequence(m, map);
}
bool
ksokoban'History::undo() (./kdegames/ksokoban/History.C:116)
History::undo(LevelMap *map) {
if (past_.isEmpty()) return false;
Move *m = past_.take(past_.count ()-1);
future_.insert(0, m);
return m->undo(map);
}
MoveSequence *
ksokoban'History::deferUndo() (./kdegames/ksokoban/History.C:125)
History::deferUndo(LevelMap *map) {
if (past_.isEmpty()) return 0;
Move *m = past_.take(past_.count()-1);
future_.insert(0, m);
return new MoveSequence(m, map, true);
}