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kspaceduel'SOptions (./kdegames/kspaceduel/structs.h:6)

struct SOptions
{
   double timeAfterKill;
   int playerKey[2][PlayerKeyNum];
   int functionKey[FunctionKeyNum];
   unsigned refreshTime,startHitPoints[2],lastConfig;
   bool isAi[2];
   Difficulty aiDifficulty[2];
};