CSE 594
Areas of interest: 

Algorithms, algorithmic game theory

Anna Karlin, Microsoft Professor of Computer Science and Engineering, received her Ph.D. from Stanford University in 1987. Before coming to the University of Washington, she spent 5 years as a researcher at (what was then) Digital Equipment Corporation's Systems Research Center. Her research is primarily in theoretical computer science: the design and analysis of algorithms, particularly algorithmic game theory, probabilistic and online algorithms. She also works at the interface between theory and other areas, such as economics and game theory, data mining, operating systems, networks, and distributed systems.



 Personal web page




"The computer is useless. It can only answer questions."

                    Pablo Picasso