Includes trailer, stills, synopsis,
director's biography, and technical credits.
A small quiet park filled with people hoping to cast their wishes in the park's fountain
is invaded by a sinister character aiming to steal their wishing coins. He devises a disguise
to conceal himself, and plunges unnoticed beneath the fountain's surface. He begins to
collect all the coins being cast into the fountain, as well as those piled at the bottom.
He is eventually discovered by a curious goose, and in the process of evading the bird, reveals
himself to the park-goers. A small girl is especially upset by the theft of her special wishing coin.
He is then chased out of the park, spilling his stolen coins as he attempts to outrun the
victims of his thievery.
Barbara Mones is a faculty member in the department of
Computer Science & Engineering and serves as Director for Animation
Production in the Animation Research Labs, an Advanced Technology
Initiative at the University of Washington. She has worked in both
academic and industry in the areas of graphics and animation production
for over twenty-five years. In her role as faculty she has directed and
produced eleven animated shorts since 1999. She has lectured extensively
on an international level on topics related to computer graphics,
animation and curriculum development in addition to designing and
executing her own graphics and animation that have been shown in
many museums and institutions worldwide, including the Smithsonian
Institution and the Villa Ciani Museum in Switzerland. Her animation has
been shown in the SIGGRAPH Electronic Theater and her artwork has
been shown in the SIGGRAPH Art Show. She has chaired Panels (97),
Sketches (Design, 96) Art Educators (Education Committee (85-95) served
as a juror for the Art Show (1995, 2007) and Electronic Theater.
She founded and chaired the SIGGRAPH Student Animation Competition
(1984, then became SPACE in 1985) and coordinated it for fifteen years.
SPACE became an international traveling show in 1989.
Post undergraduate, she studied 2D and 3D animation at Sheridan
College and has an MFA from Rhode Island School of Design in mixed
media sculpture and installation. Her research and production interests
include animation, storytelling, content development, fast prototyping,
and the production pipeline design for games and film.