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Interaction with the Physical World

Advances in low- and no-power sensing, communication and interaction technologies offer new possibilities for blending digital innovation with our physical environment. 

From gesture recognition that allows people to interact with objects in new ways, to low-power sensors that collect and transmit data about temperature, air quality, urban accessibility and more, our researchers are tapping into the potential of computation to transform how we experience the world around us.


Research Groups & Labs

People wearing AR-VR headsets pointing into the air

Graphics & Imaging Lab (GRAIL)

The work of the Graphics & Imaging Laboratory spans computer graphics, computer vision, generative AI, computational photography, virtual reality, animation and games.

Robotic arm feeding seated person a strawberry on a fork with an inset image of the robot mapping features of their face

Personal Robotics Lab

Our mission is to develop the fundamental building blocks of perception, manipulation, learning, and human-robot interaction to enable robots to perform complex physical manipulation tasks under clutter and uncertainty with and around people.


Allen School Faculty

Associate Teaching Professor

Assistant Professor


Centers & Initiatives

The Tech Policy Lab is a unique, interdisciplinary collaboration at the University of Washington that aims to enhance technology policy through research, education, and thought leadership. Founded in 2013 by faculty from the Paul G. Allen School of Computer Science & Engineering, Information School, and School of Law, the Lab aims to bridge the gap between technologists and policymakers and to help generate wiser, more inclusive tech policy.

The Science Hub supports a broad set of programs — including fellowships for doctoral students, collaboration among researchers and support for collaborative research events — designed to accelerate artificial intelligence (AI), robotics and engineering in the Seattle area.

Highlights


HearingTracker

A technology known as semantic hearing developed in Allen School professor Shyam Gollakota’s lab could let users create acoustic bubbles, isolate chosen voices, and control individual sounds in their environment.

Fast Company

Allen School professor Jon Froehlich talks about how Project Sidewalk empowers communities by crowdsourcing data on pedestrian infrastructure, from curb ramps to broken pavement, to improve accessibility.

UW News

A team led by Allen School professor Vikram Iyer and Ph.D. student Zhihan Zhang published a paper in Nature Electronics describing a system that can assemble life cycle assessments, or LCAs, for electronic devices in about a minute with the help of AI agents.