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Interaction with the Physical World

Advances in low- and no-power sensing, communication and interaction technologies offer new possibilities for blending digital innovation with our physical environment. 

From gesture recognition that allows people to interact with objects in new ways, to low-power sensors that collect and transmit data about temperature, air quality, urban accessibility and more, our researchers are tapping into the potential of computation to transform how we experience the world around us.


Research Groups & Labs

Professor Dieter Fox and a student demonstrate a remote operated robotic arm attempting to pick up a block

Robotics and State Estimation Lab

We are interested in the development of computing systems that interact with the physical world in an intelligent way. To investigate such systems, we focus on problems in robotics and activity recognition.

Robotic arm feeding seated person a strawberry on a fork with an inset image of the robot mapping features of their face

Personal Robotics Lab

Our mission is to develop the fundamental building blocks of perception, manipulation, learning, and human-robot interaction to enable robots to perform complex physical manipulation tasks under clutter and uncertainty with and around people.


Allen School Faculty

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Centers & Initiatives

TCAT harnesses the power of open-source technology to develop, translate, and deploy accessible technologies, and then sustain them in the hands of communities. Housed by the Paul G. Allen School for Computer Science & Engineering, TCAT centers the experience of people with disabilities as a lens for improving design & engineering, through participatory design practices, tooling and capacity building.

Society + Technology is a cross-campus, cross-disciplinary initiative and community at the University of Washington that is dedicated to research, teaching and learning focused on the social, societal and justice dimensions of technology.

Highlights


Allen School News

Itani, who works with Allen School professor Shyam Gollakota in the Mobile Intelligence Lab, was recognized for exceptional early-career research advancing AI systems for “superhuman” hearing.

HearingTracker

A technology known as semantic hearing developed in Allen School professor Shyam Gollakota’s lab could let users create acoustic bubbles, isolate chosen voices, and control individual sounds in their environment.

Fast Company

Allen School professor Jon Froehlich talks about how Project Sidewalk empowers communities by crowdsourcing data on pedestrian infrastructure, from curb ramps to broken pavement, to improve accessibility.