Advances in low- and no-power sensing, communication and interaction technologies offer new possibilities for blending digital innovation with our physical environment.
From gesture recognition that allows people to interact with objects in new ways, to low-power sensors that collect and transmit data about temperature, air quality, urban accessibility and more, our researchers are tapping into the potential of computation to transform how we experience the world around us.
Research Groups & Labs

UW Reality Lab
The UW Reality Lab advances the state of the art in virtual and augmented reality by developing new technologies and applications, educating the next generation of researchers and technologists, and supporting robust collaborations with industry.

Graphics & Imaging Lab (GRAIL)
The work of the Graphics & Imaging Laboratory spans computer graphics, computer vision, generative AI, computational photography, virtual reality, animation and games.
Faculty Members
Centers & Initiatives
TCAT harnesses the power of open-source technology to develop, translate, and deploy accessible technologies, and then sustain them in the hands of communities. Housed by the Paul G. Allen School for Computer Science & Engineering, TCAT centers the experience of people with disabilities as a lens for improving design & engineering, through participatory design practices, tooling and capacity building.
Computing for the Environment (CS4Env) at the University of Washington supports novel collaborations across the broad fields of environmental sciences and computer science & engineering. The initiative engages environmental scientists and engineers, computer scientists and engineers, and data scientists in using advanced technologies, methodologies and computing resources to accelerate research that addresses pressing societal challenges related to climate change, pollution, biodiversity and more.
Highlights
UW News
IEEE Spectrum
Allen School News