01/09/98 LISP Agent Continued
Administrative
- PS0 out, PS1 assigned next Monday
Last time
- agent design and demo
- the top-level agent loop
- LISP concepts
- Symbols, including T and NIL
- Conditionals, including IF and WHEN
- Lexical variables, including LET and LET*
- Side-effecting and “pure” functions
This time
- high-level architecture: percepts, behaviors, macros
- code for percepts and behaviors