CSE 481M: Home Networking Capstone, Winter 2012
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Project Information

There are four deliverables for the course:
  • Final Presentation
    (Tentative schedule: CSE Atrium, Friday 3/9, 1:30-3:00)
    • A per-subteam oral presentation, again explaining the technical aspects of your piece.
    • A live demo, serving as the finale of the presentations. My suggestion is that we build a game, to be played by the audience using Android phones we'll supply. We need to work out a game we like. There's a page you can edit that can serve as our current vision of what the game will be: game document. I've "initialized" it, but you should update it with changes/suggestions.
    • A per-subteam poster, explaining the technical aspects of your piece - after the demo, we hang out by the posters and answer questions.
  • Final Report
    An individually prepared written document, containing at least (a) what the original goals for your subteam were, (b) how these goals fit into the overall class project, (c) what you ended up actually doing (as a sub-team), (d) why that differed from the original goals (if it did), (e) what your individual activities were, and (f) what you learned. Length should be appropriate to content.

Computer Science & Engineering
University of Washington
Box 352350
Seattle, WA  98195-2350
(206) 543-1695 voice, (206) 543-2969 FAX
[comments to zahorjan at cs.washington.edu]