UW CSE MSR Summer Institute 2019
Future of Fabrication
List of Attendees
Check back for updates.
Nicholas Ames, GIX As the GIX Director of Instructional Fabrication, Nicholas Ames manages the makerspace, coordinates with faculty, and offers design and fabrication guidance to the students in the MSTI and Dual Degree program. Nicholas has nearly two decades of experience in design, fabrication, and shop management in industry and academic settings. He has a deep passion for advanced prototyping techniques and design mentorship. Trained as a puppeteer, studio artist, and architect, Nicholas brings a unique perspective on design development and prototyping to GIX.
Patrick Aubin, VA Puget Sound, University of Washington Dr. Aubin is a Research Scientist at the Center for Limb Loss and Mobility at VA Puget Sound Hospital and an Affiliate Assistant Professor of Mechanical Engineering at the University of Washington. His research program spans robotics, additive manufacturing, and biomechanics with applications in medicine and rehabilitation. His approach is to study diseases that reduce mobility, such as lower limb loss and osteoarthritis, and then develop novel treatments and wearable robotic devices that facilitate improved health and well being.
Patrick Baudisch, Hasso Plattner Institute Patrick Baudisch is a professor in Computer Science at Hasso Plattner Institute at Potsdam University and chair of the Human Computer Interaction Lab. His research focuses interactive fabrication and haptics. Work from his lab includes LaserOrigami, TrussFab, Metamaterial mechanisms, WirePrint, and most recently kyub. Previously, Patrick Baudisch worked as a research scientist in the Adaptive Systems and Interaction Research Group at Microsoft Research and at Xerox PARC. He holds a PhD in Computer Science from Darmstadt University of Technology, Germany. He was inducted into the CHI Academy in 2013 and has been an ACM distinguished scientist since 2014.
Alemseged Bishu, Hewitt Architects Alemseged is a Registered Architect in New York and Washington. He is based in Seattle where he works for Hewitt Architects. His interests are in material explorations that combine advanced design and fabrication processes with that of 'low-tech' craft making. In addition to that, he is interested in the cultural and social implications of material and spatial production. His work includes a lattice frame lighting fixture which serves as an expandable space defining element, a modular wall system for use in a library building in Tanzania, design of residences and cultural venues and a research in Urbanism in the City of Bahir Dar. Alemseged also collaborates with other artists and design professionals.
Lauren Bricker, UW Paul G. Allen School of Computer Science & Engineering Dr. Lauren Bricker considers herself a teacher AND a "geek generator." She guided Computer Science students at Lakeside school in Seattle, WA for ten years and recently joined the faculty of the University of Washington in the Paul G. Allen School of Computer Science & Engineering. She focuses on teaching CS and 3D Modeling and Printing to students (from Elementary school to Master's level), designing Makerspaces, as well as facilitating CS teacher trainings.
Maya Cakmak, UW Paul G. Allen School of Computer Science & Engineering Maya Cakmak is an Assistant Professor at the Paul G. Allen School of Computer Science & Engineering at the University of Washington, where she directs the Human-Centered Robotics lab. Her research interests are in human-robot interaction, end-user programming, and assistive robotics. Her work aims to develop robots that can be programmed and controlled by a diverse group of users with unique needs and preferences to do useful tasks.
Colleen Carroll, UW Paul G. Allen School of Computer Science & Engineering User experience researcher and designer who specializes in rapid prototyping and user testing embedded devices and emerging technologies. Skilled in digital fabrication, physical computing, contextual inquiry, ideation, and usability testing. Currently working as the University of Washington's first Maker in Residence. Recent work at NASA includes an augmented reality procedure execution tool for astronauts and requirements data management tools for manned missions to Mars. Passionate mentor and speaker in advocacy of women and girls in STEM.
Anat Caspi, UW Paul G. Allen School of Computer Science & Engineering Anat Caspi is Director of the Taskar Center for Accessible Technology at the Paul G. Allen School. Her research interests involve ubiquitous sensing, shared autonomy, contextually aware tools/environments and data science for social good. In particular, she is interested in the application of these areas towards improving quality of life for people with mobility or communication limitations. She is lead on projects involving personal mobility (Autonomous Wheelchair Kit & OpenSidewalks) and contextually aware collaboration environments (Universal Work/Play Kiosk/ CadAssist). She received her PhD in BioEngineering from UC Berkeley/UCSF and BS/MS in Computer Science from Stanford University.
Corie Cobb, University of Washington Prof. Corie L. Cobb is an associate professor in the Mechanical Engineering department at UW and a Washington Research Foundation Innovation Professor of Clean Energy; She is also a member faculty of the Clean Energy Institute and the Molecular Engineering and Sciences Institute. Her research group is investigating new design and manufacturing methods for fabricating better-performing Lithium-ion batteries and other complex engineered material systems. Prof. Cobb joined the UW in 2017 from Palo Alto Research Center (PARC), Inc. where she was a Senior Member of Research Staff leading research projects on advanced manufacturing technologies for solar cells, batteries and high strength and toughness materials.
Shyam Gollakota, UW Paul G. Allen School of Computer Science & Engineering Shyam Gollakota is an Associate Professor of the Department of Computer Science & Engineering at the University of Washington where he leads the Networks and Mobile Systems Lab. He is also the President of Jeeva Wireless Inc and Sound Life Sciences Inc. His research covers a range of topics, including computer networks, human-computer interaction, battery-free computing and computational health. His work on backscatter is being commercialized at Jeeva Wireless Inc. and ResMed Inc. has licensed his work on sleep apnea. He is the recipient of a 2015 National Science Foundation Career Award and an Alfred P. Sloan Fellowship. He was named as MIT Technology Review's 35 Innovators Under 35, Popular Science 'brilliant 10', SIGMOBILE Rockstar award, CNN 2020 visionary and twice to the Forbes’ 30 Under 30 list. His research has earned Best Paper awards at SIGCOMM, MOBICOM, SenSys, NSDI, UbiComp and CHI, appeared in inter-disciplinary journals like Science Translational Medicine and Nature Digital Medicine and named as a MIT Technology Review Breakthrough technology of 2016 as well as Popular Science top innovations in 2015. He is an alumnus of MIT (Ph.D., 2013, winner of ACM doctoral dissertation award) and IIT Madras (2012).
Sidhant Gupta, Microsoft Research I graduated with a PhD from the University of Washington's Computer Science & Engineering department specializing in Ubiquitous Computing. I was advised by Shwetak N. Patel who is a joint faculty member in both CSE and EE. At Microsoft Research, I have previously worked on bridging applied physics with HCI to come up with interesting haptics and sensing techniques. I invent new sensing techniques and build innovative hardware and software systems to address hard challenges in sustainability sensing and human-computer interaction. My research often requires identifying and exploiting physical phenomena around us in unique ways to continually redefine what, and how, signals can be sensed. In addition to computer science, my research incorporates a deep understanding of applied physics, embedded systems, design-for-manufacturability, machine learning, software-defined radios and cyber-physical security.
David Hananel, University of Washington 20 + years of leadership and hands on experience in Surgical & Medical Simulation and Education with focus on Curriculum Development and Technology Integration. My goal is to continuously connect the dots: How do we start from a deep understanding of the Surgical & Medical Education and Training needs and integrate the best available modalities to provide breakthrough training models where the sum is larger than the parts - help Faculty - help the Learners. Specialties: Educational Design, Cognitive Task Analysis, Concurrent Product & Process Development, Innovation.
Liang He, UW Paul G. Allen School of Computer Science & Engineering Liang He is a 4th-year PhD student at the Paul G. Allen School of Computer Science & Engineering at the University of Washington. He is working in the field of Human-Computer Interaction advised by Prof. Jon E. Froehlich in the Makeability Lab. His research interest includes digital fabrication and tangible user interactions.
Jeff Heisserman, Boeing Jeff Heisserman is an Associate Technical Fellow in Boeing's IT Engineering Group specializing in generative design research, solid and geometric modeling, computational geometry, and 3D computer graphics. He is a software architect and technical lead on the development of engineering tools for designing and analyzing aerospace products.
Jim Holbery, Microsoft Applied Science Group James Holbery is a researcher within the Microsoft Applied Science Group where he conducts product-focused research in human-computer interface, advanced materials and new sensing modalities. Developing scalable processes and unique HCI feature sets aimed at ambient computing, novel devices, wearables and IoT is the focus of his team. A UW alumni, prior to Microsoft he founded two companies, shipped hundreds of thousands of sporting goods and tens of satellites, won international Clean Tech awards, worked and lived on four continents and was employed by the US Dept. of Energy.
Chris Howard, Medical Sensor Systems, Inc. Chris is an inventor and entrepreneur, who specializes in the rapid identification, development, and commercialization of medical devices and healthcare-related products that are simple to use and decrease the risk and cost of care. Chris' domestic and international expertise includes the hands-on implementation and management of the complete medical device innovation process - from working with customers to identify problem causes, to solution design and development, and to technology licensing and program integration. Chris is leading currently Medical Sensor Systems, Inc., which aims to provide tools and services that support the safe and effective care through better use of simple medical devices.
Scott Hudson, CMU Scott Hudson is a Professor of Human-Computer Interaction in the School of Computer Science at Carnegie Mellon University where he served for many years as the founding director of the HCII PhD program. Elected to the CHI Academy in 2006, he has published extensively on technology-oriented HCI topics, and received the Allen Newell Award for Research Excellence at CMU, as well as the ACM SIGCHI Lifetime Service Award. His current interests are primarily in computational fabrication with a particular focus on building new types of fabrication machines.
Ben Jones, UW Paul G. Allen School of Computer Science & Engineering Ben Jones is a 4th-year Ph.D. student at the Paul G. Allen School of Computer Science & Engineering at the University of Washington. He works with Adriana Schulz on Computational Fabrication, and with Steve Tanimoto on Human-AI Interaction. His research interests include inverse problems and tools for creative problem solving.
Jonathan Lester, Microsoft Research Jonathan Lester is a Principal Electrical Engineer/researcher at Microsoft Research in the Clinical Sensing and Analytics group. Dr. Lester designs and manufactures sensor enabled low power systems to allow machines to better understand the world and to improve the lives and health of individuals. He also works on the development of new sensing technologies using optical sensing, microelectronics, and novel materials.
Wilmot (Wil) Li, Adobe Research Wilmot (Wil) Li is a Principal Scientist at Adobe Research. He joined Adobe in 2008 after completing his PhD in Computer Science in the Graphics and Imaging Lab at the University of Washington. Wil’s research lies at the intersection of computer graphics and human-computer interaction, and in recent years, he has focused on performance-based 2D animation and design tools for fabrication.
Gregory Lisse, University of Washington Greg Lisse is a board-certified general surgeon, completing his fellowship training at University of Washington - Harborview Medical Center in Trauma & Surgical Critical Care. He is interested in 3D printing applications in surgery, particularly regarding the development of surgical instruments for austere clinical environments.
Devin MacKenzie, University of Washington J. Devin MacKenzie is the Washington Research Foundation Professor of Clean Energy and an Associate Professor of Materials Science and Engineering and Mechanical Engineering at UW. Dr. MacKenzie is also the director of the Washington Clean Energy Testbeds, an open access laboratory with world-class electronics and energy device fabrication and testing capabilities. Dr. MacKenzie has 19 years of experience co-founding or leading startups in novel fabrication including as a co-founder and CEO Imprint Energy commercializing printed batteries, as CTO of Add-Vision, a flexible OLED display company, and as a VP at Kovio, an MIT spin out, leading printed Si RF device integration. Devin also co-founded the world’s first printed electronics company, Plastic Logic. Prior to entering the start-up world, Devin was a postdoc in Physics at the University of Cambridge and earned PhD, MS, and BS degrees from the University of Florida and MIT.
Jennifer Mankoff, UW Paul G. Allen School of Computer Science & Engineering My work focuses on assistive technologies for access, health and wellness, and takes a multifaceted approach that includes machine learning, 3D printing, and tool building. At a high level, my goal is to tackle the technical challenges necessary for everyday individuals and communities to solve real-world problems.
Jim McCann, CMU Jim McCann is an Assistant Professor in the Carnegie Mellon Robotics Institute. He is interested in systems and interfaces that operate in real-time and build user intuition; lately, he has been applying these ideas to textiles fabrication and machine knitting as the leader of the Carnegie Mellon Textiles Lab.
Yuxuan Mei, UW Paul G. Allen School of Computer Science & Engineering Yuxuan Mei is a first-year PhD student with the Graphics and Imaging Laboratory (GRAIL) at the University of Washington where she is advised by Professor Adriana Schulz. Previously, she completed her B.S. degree in Computer Science at Columbia University. Her research interests are physics based simulation and computational fabrication.
Barbara Mones, UW Paul G. Allen School of Computer Science & Engineering Barbara Mones is a Principal Lecturer in the School of Computer Science & Engineering, and Director of the Reality Studio, a part of the Reality Lab. She also leads the Facial Expression Research Group ( FERG). She has worked in both academia and industry in the areas of computer graphics and animation production for over thirty years. She was a tenured Associate Professor and the Founder and Director of the Visual Information Technology Graduate program at George Mason University, a Visiting Researcher in the Department of Computer Science at George Washington University, Fellow at the Human Interface Technology Lab at University of Canterbury, New Zealand, and worked for the White House and National Aeronautics and Space Administration on Al Gore's GLOBE (Global Learning and Observations to Benefit the Environment) Program.
Farshid Parizi, UW Paul G. Allen School of Computer Science & Engineering I am a Ph.D. student at the University of Washington, advised by Shwetak Patel in the Ubiquitous Computing Lab. My research focuses on designing novel input solutions and adaptive interfaces in virtual and augmented reality.
Shwetak Patel, UW Paul G. Allen School of Computer Science & Engineering Shwetak N. Patel is the Washington Research Foundation Entrepreneurship Endowed Professor in Computer Science & Engineering and Electrical Engineering. His research interests are in the areas of Human-Computer Interaction, Ubiquitous Computing, Sensor-enabled Embedded Systems, and User Interface Software and Technology. Shwetak was a co-founder of Zensi, Inc., a residential energy monitoring company, which was acquired by Belkin, Inc in 2010. He was also a co-founder of a low-power wireless sensor platform company called SNUPI Technologies and a consumer home sensing product called WallyHome, which was acquired by Sears in 2015. He received his Ph.D. in Computer Science from the Georgia Institute of Technology in 2008 and B.S. in Computer Science in 2003. Shwetak is a recipient of a MacArthur Fellowship (2011), Microsoft Research Faculty Fellowship (2011), Sloan Fellowship (2012), MIT TR-35 Award (2009), NSF Career Award (2013), Presidential PECASE Award (2016), and ACM Prize in Computing (2018).
Nadya Peek, University of Washington Nadya Peek is an assistant professor in the department of Human Centered Design & Engineering (HCDE) where she directs the Machine Agency. Her work focuses on unconventional digital fabrication tools, small scale automation, networked control systems, and advanced manufacturing. Spanning electronics, firmware, software, and mechanics, her research focuses on harnessing the precision of machines for the creativity of individuals.
Afroditi Psarra, University of Washington Afroditi Psarra, PhD is an multidisciplinary artist working in the intersection of electronic textiles and physical computing with sound art. Her research focuses on the art and science interaction with a critical discourse in the creation of artifacts. She is an assistant professor at the Center for Digital Arts and Experimental Media (DXARTS) of the University of Washington, teaching media arts history and theory, electronic art, and media performance, and running the DXARTS Softlab.
Adriana Schulz, UW Paul G. Allen School of Computer Science & Engineering I am an assistant professor at the Paul G. Allen School of Computer Science & Engineering at the University of Washington, where I am a member of the Computer Graphics Group (GRAIL). My research focuses on computational design for manufacturing. As 3D printers and industrial robots begin to reshape manufacturing, my goal is to define design tools that will drive and democratize this new industrial revolution. I use data-driven methods to create intelligent tools that make design more efficient and accessible, and real-time performance-driven methods for design based on functionality. I incorporate these ideas into interactive tools that allow design of complex functional mechanisms that require design and optimization of not only geometry, but also motion and control.
Fabienne Serriere, KnitYak Fabienne "fbz" Serriere is a hardware hacker and mathematician. She has her own company, KnitYak, where she sells direct-to-consumer software generated knitwear. She founded and ran hardhack, a hands-on hardware hacking conference that took place many times over many years in Europe and the USA. Fabienne is a co-author on an academic math paper: Moebius Cellular Automata Scarves, published at Bridges in 2018. She has worked in engineering management and as an engineer in a variety of roles including as a linux system administrator, a software developer for cryptographic cellphones, and as a desktop software developer and team lead for software that shipped to every public school in France. Fabienne enjoys ham radio (K7FP), vintage hardware, industrial knitting machines, gardening, and all things spaaaaaaace.
Joshua R. Smith, UW Paul G. Allen School of Computer Science & Engineering Joshua Smith leads the Sensor Systems research group. The group invents new sensor systems, devises new ways to power them, and develops algorithms for using them. The research has application in the domains of robotics, ubiquitous computing, and HCI. Current projects include the battery-free mobile phone, RF-powered cameras, FREE-D (wireless power for Left Ventricular Assist Devices, a type of artificial heart); WARP, extracting power from TV and cell phone towers; and WISP, fully-programmable sensing and computing platforms that are powered by RFID readers. In the area of robotics, the group is working on sensing techniques to support mobile manipulation and Personal Robotics. We have a Willow Garage PR2 robot. We are developing a variety of novel sensors aimed at improving robotic manipulation.
Duane Storti, University of Washington Professor Storti is co-director of the Solheim Rapid Manufacturing Lab. His research interests lie primarily in the areas of 3D printing and novel approaches to geometric design. He has significant experience working to create new materials systems for 3D printing and maintains a strong interest in new approaches to solid modeling specifically suited for compatibility with 3D medical image stacks. (The emphasis on imaging and biomechanical applications is the product of an ongoing research program with colleagues at the Seattle VA Hospital and the UW Medical School's departments of Radiology and Orthopaedics.) Real-time interaction with models based on image stacks depends on the power of GPU-based parallel computing, so Dr. Storti's research and instructional efforts now include extensive use of CUDA with a special emphasis on application of 3D texels.
Zachary Tatlock, UW Paul G. Allen School of Computer Science & Engineering My research seeks to improve software reliability and security by developing new tools that help ensure correctness. My students and I tackle these problems on a variety of fronts, from fully formally verifying critical platforms like the web browser to developing novel algorithms that automatically check compiler optimizations. We draw on a diverse array of tools and techniques to address these challenges, including proof assistants, SMT solvers, translation validation, and type systems. While we spend many hours working out proofs on the whiteboard, we also like to get our hands dirty and build real, large systems. We get free food when we work late.
Maurizio Vecchione, Intellectual Ventures Maurizio Vecchione is the Executive Vice President for Global Good and Research at Intellectual Ventures. In this role, he oversees IV's collaboration with Bill Gates to invent and deploy technology specifically focused on improving life in developing countries, as well as the Intellectual Ventures Laboratory and Institute for Disease Modeling. With more than 30 years of experience in the technology sector, Mr. Vecchione has helped build nine start-ups and launched more than 50 commercial products. He most recently served as CEO of Arrogene, which is commercializing a new nanotechnology platform for cancer therapeutics and diagnostics, and as CEO of telemedicine pioneer CompuMed. As an inventor himself, Mr. Vecchione is named on multiple U.S. patents and patent applications related to imaging, image processing, nano-bio-polymer and telecommunications technologies.
Nicolas Villar, Microsoft Research Nicolas Villar is a Principal Hardware Architect in the Clinical Sensing & Analytics Group at Microsoft Healthcare NExT, working on Project Premonition: an advanced health project which aims to develop technologies for scalable monitoring of the biome. The system employs robotic mosquito traps and metagenomic techniques to collect and analyze mosquitoes, detecting the movements of potential pathogens in the environment before they cause outbreaks in humans. It also collects big data on insect behavior to better inform epidemiological models and public health organizations.
Edward Wang, UC San Diego Edward is a recent graduate of UW and is joining the faculty at UCSD as an Assistant Professor with a research focus on applying novel sensing solutions to healthcare applications. His research interest spans software as a medical device, machine learning for in-the-wild sensors, and wearable health devices.
Lining Yao, CMU Lining Yao is an Assistant Professor of Human-Computer Interaction Institute (HCII) at Carnegie Mellon University, School of Computer Science, directing the Morphing Matter Lab. Morphing Matter lab develops materials, tools, and applications of adaptive, dynamic and intelligent morphing matter from nano to macro scales.
Haisen Zhao, University of Washington Haisen Zhao is a postdoctoral research associate in Computer Science & Engineering of UW, working with Adriana Schulz. His research interest lies at the geometric processing and its application for digital fabrication, including additive manufacturing and subtractive manufacturing. He completed his Ph.D. from Shandong University (2018) under the supervision of Baoquan Chen.
Last updated July 22, 2019