Each lecture is provided in PDF format. In addition, the "extras"
column contains links to relevant web pages and applets.
Slides
|
Mark-up
|
Additional handouts |
Extras
|
Displays and frame buffers |
1pp
4pp |
|
Vector Displays,
Raster Displays,
LCD Displays,
OLED Displays,
LCD Monitor Deconstruction (YouTube)
|
Image processing |
1pp
4pp |
Image processing text |
Continuous 1D Convolution,
Discrete 1D convolution, Snoop,
YIQ filtering,
Photoshop plugin for bilateral filter |
Affine transformations
|
1pp
4pp |
|
Change of basis,
Affine Transformation Game
|
Hierarchical modeling
|
1pp
4pp |
|
Hierarchy of transformations,
Robot Arm Example |
Surfaces of revolution |
1pp
4pp |
|
|
Shading |
1pp
4pp |
|
OpenGL shading applet,
Szymon's BRDF viewer |
Texture mapping |
1pp
4pp |
|
Texture Mapping Primitives,
Marble Applet, |
Projections |
1pp
4pp |
|
Hitchcock Effect
|
Ray tracing |
1pp
4pp |
Ray tracing text,
Triangle intersections |
Photon
Mapping,
Reflection/Refraction Applet
|
Anti-aliased, accelerated ray tracing |
1pp
4pp |
|
Nyquist Limit
|
Distribution ray tracing |
1pp
4pp |
|
|
Parametric curves
|
1pp
4pp |
|
Tcl/Tk curve demos,
Bezier
Curves,
B-Splines,
Curve
Interpolation,
C2 interpolating curves
|
Particle Systems
|
1pp
4pp |
Differential equation basics,
Particle system dynamics |
Particle-Dreams,
Cloth,
Fish,
Snake,
Cloth Demo,
Soda Constructor, |
Parametric surfaces
|
1pp
4pp |
|
Bezier patch interactive demonntration
|
Subdivision curves and surfaces
|
1pp
4pp |
Subdivision text |
Triangular Subdivision Surfaces
Pixar video explanation
|
Animation principles
|
|
Lasseter paper on
animation principles |
Perlin Walkers,
Pixar Shorts
|
Final exam notes |
|
|
|