Pathways in Computer Science, 2007 mp4- High mp4- Low Youtube
This video illustrates the diverse pathways that students pursue after receiving Bachelors degrees in computer science or computer engineering. Its goals are:
  1. To demonstrate that a computer science or computer engineering degree is terrific preparation for almost any imaginable future!
  2. To profile several career options that a student may not connect with this industry.
    • Research scientist in computational biology
    • Graduate student working on technology to improve forest firefighting techniques
    • Neurobotics -- making better prosthetic devices for people with disabilities
    • Graduate student working to make textbook graphics readable to blind students
    • Undergraduate student working in India to connect rural communities through technology
Urban Sim Capstone, CSE 481e, Spring 2007 Windows Media

This capstone featured a set of team projects based on UrbanSim (www.urbansim.org), a system for simulating the development of urban areas over periods of 20-30 years. UrbanSim's purpose is to help inform public decision-making about major transportation and land use decisions, such as expanding a light rail system or a freeway, or rezoning to encourage the redevelopment of part of the city. Many of the projects were done by teams consisting of both CSE undergraduates, and graduate students in a companion class in urban modeling.

Software for Embedded Systems, CSE 466, Winter 2007 Windows Media

Software issues in the design of embedded systems. Microcontroller architectures and peripherals, embedded operating systems and device drivers, compilers and debuggers, timer and interrupt systems, interfacing of devices, communications and networking. Emphasis on practical application of development platforms.

Power to Change the World, 2006 mp4- High mp4- Low Youtube

This video presents clips from interviews with roughly a dozen University of Washington Computer Science & Engineering undergraduate students, graduate students, alumni, and faculty, explaining why they chose computer science or computer engineering as their field. Its goals are:

Hardware Design Capstone, CSE 477, 2006 Windows Media

Hardware Design Capstone. Students focus on the design and implementation of a large project, which they work on in teams of three or four. They use a combination of hardware and software components including embedded processors, FPGAs, sensors and communication devices to implement their project. Students experience the entire design process from concept to running prototype in the space of a single quarter, including a project proposal, design reviews, and final product documentation / demonstration. (Low bandwidth version here. High bandwidth version here.)

A Day in the Life (Siobhan/Kiera/Crystal version), 2006 mp4

This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.

A Day in the Life (Erin/Kiera/Crystal version), 2006 mp4

This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.

A Day in the Life (Tessa/Kiera/Crystal version), 2006 mp4- High mp4- Low Youtube

This video describes the lives of recent bachelors graduates from University of Washington Computer Science & Engineering, in several 2-minute profiles. Find out what it's like to work in highly collaborative, creative, diverse, challenging, well compensated position that provides a flexible, fun lifestyle and appeals to a diverse population.

Tablet PC Capstone, 481RA, 2005 Windows Media

Tablet PC Capstone. Students work in teams to design, implement, and release software projects -- utilizing the Tablet PC as the platform -- to distribute ink between multiple Tablets, editing handwriting, and recognize handwritten diagrams. Projects include "Shared Notes", "Scribbles", and "Diagram Recognition". (Low bandwidth version here. High bandwidth version here.)

Classroom Presenter, 2005 Windows Media- High Windows Media- Low

Classroom Presenter provides instructors with increased flexibility in delivering a presentation and facilitates interaction with the students in the classroom. Classroom Presenter has been used in a range of scenarios including distance education and in-class instruction